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![]() The BootFramebufferConsole class maps the framebuffer using the MemoryManager, so to be able to draw the logo, we need to get this mapped framebuffer. This commit adds a unsafe API for that. |
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BootFramebufferConsole.cpp | ||
BootFramebufferConsole.h | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
VGATextModeConsole.cpp | ||
VGATextModeConsole.h |