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serenity/Userland/Applications/Help/ManualSectionNode.h
Linus Groh 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00

44 lines
1.2 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "ManualNode.h"
class ManualSectionNode : public ManualNode {
public:
virtual ~ManualSectionNode() override = default;
ManualSectionNode(DeprecatedString section, DeprecatedString name)
: m_section(section)
, m_full_name(DeprecatedString::formatted("{}. {}", section, name))
{
}
virtual NonnullOwnPtrVector<ManualNode>& children() const override
{
reify_if_needed();
return m_children;
}
virtual ManualNode const* parent() const override { return nullptr; }
virtual DeprecatedString name() const override { return m_full_name; }
virtual bool is_open() const override { return m_open; }
void set_open(bool open);
DeprecatedString const& section_name() const { return m_section; }
DeprecatedString path() const;
private:
void reify_if_needed() const;
DeprecatedString m_section;
DeprecatedString m_full_name;
mutable NonnullOwnPtrVector<ManualNode> m_children;
mutable bool m_reified { false };
bool m_open { false };
};