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We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Felix Rauch <noreply@felixrau.ch>
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* Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Result.h>
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#include <AK/Vector.h>
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#include <LibGUI/Frame.h>
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namespace PixelPaint {
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class ImageEditor;
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class SelectedColorWidget;
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class PaletteWidget final : public GUI::Frame {
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C_OBJECT(PaletteWidget);
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public:
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virtual ~PaletteWidget() override = default;
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void set_primary_color(Color);
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void set_secondary_color(Color);
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void display_color_list(Vector<Color> const&);
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Vector<Color> colors();
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static Result<Vector<Color>, DeprecatedString> load_palette_file(Core::File&);
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static Result<Vector<Color>, DeprecatedString> load_palette_path(DeprecatedString const&);
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static Result<void, DeprecatedString> save_palette_file(Vector<Color>, Core::File&);
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static Vector<Color> fallback_colors();
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void set_image_editor(ImageEditor*);
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private:
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explicit PaletteWidget();
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ImageEditor* m_editor { nullptr };
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RefPtr<SelectedColorWidget> m_primary_color_widget;
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RefPtr<SelectedColorWidget> m_secondary_color_widget;
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RefPtr<GUI::Widget> m_color_container;
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};
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}
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