mirror of
https://github.com/RGBCube/serenity
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For now, buffers are only implemented on the LibGL side, however in the future buffer objects should be stored in LibGPU.
20 lines
359 B
CMake
20 lines
359 B
CMake
set(SOURCES
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Buffer/Buffer.cpp
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Buffer.cpp
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ClipPlane.cpp
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ContextParameter.cpp
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GLAPI.cpp
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GLContext.cpp
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Image.cpp
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Lighting.cpp
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List.cpp
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Matrix.cpp
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NameAllocator.cpp
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Stencil.cpp
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Tex/Texture2D.cpp
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Texture.cpp
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Vertex.cpp
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)
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serenity_lib(LibGL gl)
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target_link_libraries(LibGL PRIVATE LibCore LibGfx LibGPU)
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