mirror of
https://github.com/RGBCube/serenity
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This will make it easier to support both string types at the same time while we convert code, and tracking down remaining uses. One big exception is Value::to_string() in LibJS, where the name is dictated by the ToString AO.
350 lines
14 KiB
C++
350 lines
14 KiB
C++
/*
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* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Format.h>
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#include <LibCore/Timer.h>
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#include <LibVideo/Containers/Matroska/MatroskaDemuxer.h>
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#include <LibVideo/VP9/Decoder.h>
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#include "PlaybackManager.h"
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namespace Video {
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DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> PlaybackManager::from_file(Core::Object& event_handler, StringView filename)
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{
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NonnullOwnPtr<Demuxer> demuxer = TRY(Matroska::MatroskaDemuxer::from_file(filename));
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auto video_tracks = TRY(demuxer->get_tracks_for_type(TrackType::Video));
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if (video_tracks.is_empty())
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return DecoderError::with_description(DecoderErrorCategory::Invalid, "No video track is present"sv);
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auto track = video_tracks[0];
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Selecting video track number {}", track.identifier());
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return make<PlaybackManager>(event_handler, demuxer, track, make<VP9::Decoder>());
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}
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PlaybackManager::PlaybackManager(Core::Object& event_handler, NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder)
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: m_event_handler(event_handler)
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, m_main_loop(Core::EventLoop::current())
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, m_demuxer(move(demuxer))
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, m_selected_video_track(video_track)
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, m_decoder(move(decoder))
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, m_frame_queue(make<VideoFrameQueue>())
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, m_present_timer(Core::Timer::construct())
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, m_decode_timer(Core::Timer::construct())
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{
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m_present_timer->set_single_shot(true);
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m_present_timer->set_interval(0);
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m_present_timer->on_timeout = [&] { update_presented_frame(); };
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m_decode_timer->set_single_shot(true);
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m_decode_timer->set_interval(0);
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m_decode_timer->on_timeout = [&] { on_decode_timer(); };
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}
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void PlaybackManager::set_playback_status(PlaybackStatus status)
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{
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if (status != m_status) {
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bool was_stopped = is_stopped();
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auto old_status = m_status;
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m_status = status;
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Set playback status from {} to {}", playback_status_to_string(old_status), playback_status_to_string(m_status));
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if (m_status == PlaybackStatus::Playing) {
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if (was_stopped)
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restart_playback();
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m_last_present_in_real_time = Time::now_monotonic();
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m_present_timer->start(0);
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} else if (!is_seeking()) {
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m_last_present_in_media_time = current_playback_time();
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m_last_present_in_real_time = Time::zero();
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m_present_timer->stop();
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}
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m_main_loop.post_event(m_event_handler, make<PlaybackStatusChangeEvent>(status, old_status));
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}
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}
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void PlaybackManager::resume_playback()
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{
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if (is_seeking()) {
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set_playback_status(PlaybackStatus::SeekingPlaying);
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return;
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}
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set_playback_status(PlaybackStatus::Playing);
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}
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void PlaybackManager::pause_playback()
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{
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if (is_seeking()) {
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set_playback_status(PlaybackStatus::SeekingPaused);
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return;
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}
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set_playback_status(PlaybackStatus::Paused);
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}
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Time PlaybackManager::current_playback_time()
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{
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if (is_seeking())
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return m_seek_to_media_time;
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VERIFY(!m_last_present_in_media_time.is_negative());
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if (m_status == PlaybackStatus::Playing)
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return m_last_present_in_media_time + (Time::now_monotonic() - m_last_present_in_real_time);
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return m_last_present_in_media_time;
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}
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Time PlaybackManager::duration()
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{
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auto duration_result = m_demuxer->duration();
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if (duration_result.is_error())
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on_decoder_error(duration_result.release_error());
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return duration_result.release_value();
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}
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void PlaybackManager::on_decoder_error(DecoderError error)
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{
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// If we don't switch to playing/paused before stopping/becoming corrupted, the player will crash
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// due to the invalid playback time.
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if (is_seeking())
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end_seek();
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switch (error.category()) {
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case DecoderErrorCategory::EndOfStream:
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "{}", error.string_literal());
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set_playback_status(PlaybackStatus::Stopped);
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break;
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default:
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dbgln("Playback error encountered: {}", error.string_literal());
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set_playback_status(PlaybackStatus::Corrupted);
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m_main_loop.post_event(m_event_handler, make<DecoderErrorEvent>(move(error)));
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break;
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}
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}
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void PlaybackManager::end_seek()
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{
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "We've finished seeking, set media time to seek time at {}ms and change status", m_seek_to_media_time.to_milliseconds());
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VERIFY(!m_seek_to_media_time.is_negative());
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m_last_present_in_media_time = m_seek_to_media_time;
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m_seek_to_media_time = Time::min();
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if (m_status == PlaybackStatus::SeekingPlaying) {
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set_playback_status(PlaybackStatus::Playing);
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return;
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}
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VERIFY(m_status == PlaybackStatus::SeekingPaused);
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set_playback_status(PlaybackStatus::Paused);
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}
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void PlaybackManager::update_presented_frame()
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{
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Optional<FrameQueueItem> future_frame_item;
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bool should_present_frame = false;
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// Skip frames until we find a frame past the current playback time, and keep the one that precedes it to display.
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while ((m_status == PlaybackStatus::Playing || is_seeking()) && !m_frame_queue->is_empty()) {
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future_frame_item.emplace(m_frame_queue->dequeue());
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m_decode_timer->start(0);
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if (future_frame_item->is_error() || future_frame_item->timestamp() >= current_playback_time()) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Should present frame, future {} is after {}ms", future_frame_item->debug_string(), current_playback_time().to_milliseconds());
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should_present_frame = true;
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break;
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}
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if (m_next_frame.has_value() && !is_seeking()) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "At {}ms: Dropped {} in favor of {}", current_playback_time().to_milliseconds(), m_next_frame->debug_string(), future_frame_item->debug_string());
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m_skipped_frames++;
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}
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m_next_frame.emplace(future_frame_item.release_value());
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}
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// If we don't have both of these items, we can't present, since we need to set a timer for
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// the next frame. Check if we need to buffer based on the current state.
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if (!m_next_frame.has_value() || !future_frame_item.has_value()) {
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#if PLAYBACK_MANAGER_DEBUG
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StringBuilder debug_string_builder;
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debug_string_builder.append("We don't have "sv);
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if (!m_next_frame.has_value()) {
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debug_string_builder.append("a frame to present"sv);
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if (!future_frame_item.has_value())
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debug_string_builder.append(" or a future frame"sv);
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} else {
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debug_string_builder.append("a future frame"sv);
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}
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debug_string_builder.append(", checking for error and buffering"sv);
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dbgln_if(PLAYBACK_MANAGER_DEBUG, debug_string_builder.to_deprecated_string());
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#endif
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if (future_frame_item.has_value()) {
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if (future_frame_item->is_error()) {
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on_decoder_error(future_frame_item.release_value().release_error());
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return;
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}
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m_next_frame.emplace(future_frame_item.release_value());
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}
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if (m_status == PlaybackStatus::Playing)
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set_playback_status(PlaybackStatus::Buffering);
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m_decode_timer->start(0);
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return;
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}
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// If we have a frame, send it for presentation.
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if (should_present_frame) {
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if (is_seeking())
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end_seek();
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else
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m_last_present_in_media_time = current_playback_time();
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m_last_present_in_real_time = Time::now_monotonic();
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m_main_loop.post_event(m_event_handler, make<VideoFramePresentEvent>(m_next_frame.value().bitmap()));
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Sent frame for presentation");
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}
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// Now that we've presented the current frame, we can throw whatever error is next in queue.
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// This way, we always display a frame before the stream ends, and should also show any frames
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// we already had when a real error occurs.
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if (future_frame_item->is_error()) {
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on_decoder_error(future_frame_item.release_value().release_error());
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return;
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}
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// The future frame item becomes the next one to present.
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m_next_frame.emplace(future_frame_item.release_value());
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if (m_status != PlaybackStatus::Playing) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "We're not playing! Starting the decode timer");
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m_decode_timer->start(0);
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return;
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}
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auto frame_time_ms = (m_next_frame->timestamp() - current_playback_time()).to_milliseconds();
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VERIFY(frame_time_ms <= NumericLimits<int>::max());
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Time until next frame is {}ms", frame_time_ms);
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m_present_timer->start(max(static_cast<int>(frame_time_ms), 0));
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}
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void PlaybackManager::seek_to_timestamp(Time timestamp)
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{
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Seeking to {}ms", timestamp.to_milliseconds());
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// FIXME: When the demuxer is getting samples off the main thread in the future, this needs to
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// mutex so that seeking can't happen while that thread is getting a sample.
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auto result = m_demuxer->seek_to_most_recent_keyframe(m_selected_video_track, timestamp);
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if (result.is_error())
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on_decoder_error(result.release_error());
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if (is_playing())
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set_playback_status(PlaybackStatus::SeekingPlaying);
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else
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set_playback_status(PlaybackStatus::SeekingPaused);
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m_frame_queue->clear();
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m_next_frame.clear();
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m_skipped_frames = 0;
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if (m_seek_mode == SeekMode::Accurate)
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m_seek_to_media_time = timestamp;
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else
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m_seek_to_media_time = result.release_value();
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m_last_present_in_media_time = Time::min();
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m_last_present_in_real_time = Time::zero();
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m_present_timer->stop();
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m_decode_timer->start(0);
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}
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void PlaybackManager::restart_playback()
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{
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seek_to_timestamp(Time::zero());
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}
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void PlaybackManager::post_decoder_error(DecoderError error)
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{
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m_main_loop.post_event(m_event_handler, make<DecoderErrorEvent>(error));
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}
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bool PlaybackManager::decode_and_queue_one_sample()
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{
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if (m_frame_queue->size() >= FRAME_BUFFER_COUNT) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Frame queue is full, stopping");
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return false;
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}
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#if PLAYBACK_MANAGER_DEBUG
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auto start_time = Time::now_monotonic();
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#endif
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#define TRY_OR_ENQUEUE_ERROR(expression) \
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({ \
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auto _temporary_result = ((expression)); \
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if (_temporary_result.is_error()) { \
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Enqueued decoder error: {}", _temporary_result.error().string_literal()); \
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m_frame_queue->enqueue(FrameQueueItem::error_marker(_temporary_result.release_error())); \
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m_present_timer->start(0); \
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return false; \
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} \
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_temporary_result.release_value(); \
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})
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auto frame_sample = TRY_OR_ENQUEUE_ERROR(m_demuxer->get_next_video_sample_for_track(m_selected_video_track));
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OwnPtr<VideoFrame> decoded_frame = nullptr;
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while (!decoded_frame) {
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TRY_OR_ENQUEUE_ERROR(m_decoder->receive_sample(frame_sample->data()));
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while (true) {
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auto frame_result = m_decoder->get_decoded_frame();
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if (frame_result.is_error()) {
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if (frame_result.error().category() == DecoderErrorCategory::NeedsMoreInput)
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break;
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post_decoder_error(frame_result.release_error());
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return false;
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}
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decoded_frame = frame_result.release_value();
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VERIFY(decoded_frame);
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}
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}
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auto& cicp = decoded_frame->cicp();
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cicp.adopt_specified_values(frame_sample->container_cicp());
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cicp.default_code_points_if_unspecified({ ColorPrimaries::BT709, TransferCharacteristics::BT709, MatrixCoefficients::BT709, ColorRange::Studio });
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// BT.601, BT.709 and BT.2020 have a similar transfer function to sRGB, so other applications
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// (Chromium, VLC) forgo transfer characteristics conversion. We will emulate that behavior by
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// handling those as sRGB instead, which causes no transfer function change in the output,
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// unless display color management is later implemented.
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switch (cicp.transfer_characteristics()) {
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case TransferCharacteristics::BT601:
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case TransferCharacteristics::BT709:
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case TransferCharacteristics::BT2020BitDepth10:
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case TransferCharacteristics::BT2020BitDepth12:
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cicp.set_transfer_characteristics(TransferCharacteristics::SRGB);
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break;
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default:
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break;
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}
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auto bitmap = TRY_OR_ENQUEUE_ERROR(decoded_frame->to_bitmap());
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m_frame_queue->enqueue(FrameQueueItem::frame(bitmap, frame_sample->timestamp()));
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m_present_timer->start(0);
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#if PLAYBACK_MANAGER_DEBUG
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auto end_time = Time::now_monotonic();
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dbgln("Decoding took {}ms, queue is {} items", (end_time - start_time).to_milliseconds(), m_frame_queue->size());
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#endif
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return true;
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}
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void PlaybackManager::on_decode_timer()
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{
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if (!decode_and_queue_one_sample() && is_buffering()) {
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set_playback_status(PlaybackStatus::Playing);
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return;
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}
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// Continually decode until buffering is complete
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if (is_buffering() || is_seeking())
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m_decode_timer->start(0);
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}
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}
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