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![]() We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^) |
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.. | ||
Types.h | ||
Types.idl | ||
WebGLContextAttributes.cpp | ||
WebGLContextAttributes.h | ||
WebGLContextEvent.cpp | ||
WebGLContextEvent.h | ||
WebGLContextEvent.idl | ||
WebGLRenderingContext.cpp | ||
WebGLRenderingContext.h | ||
WebGLRenderingContext.idl | ||
WebGLRenderingContextBase.cpp | ||
WebGLRenderingContextBase.h | ||
WebGLRenderingContextBase.idl |