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![]() This is a total hack, because I haven't really looked into why these are happening. Somehow we're producing one extra sample and it's glitching up the sound stream ever so slightly. |
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.. | ||
ABuffer.h | ||
AClientConnection.cpp | ||
AClientConnection.h | ||
ASAPI.h | ||
AWavLoader.cpp | ||
AWavLoader.h | ||
Makefile |