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https://github.com/RGBCube/serenity
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![]() This seems like a better compromise between throughput and latency, and it doesn't _really_ affect the performance, so let's just compromise. |
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.. | ||
ClientHandshake.cpp | ||
CMakeLists.txt | ||
Exchange.cpp | ||
Handshake.cpp | ||
Record.cpp | ||
Socket.cpp | ||
TLSPacketBuilder.h | ||
TLSv12.cpp | ||
TLSv12.h |