mirror of
https://github.com/RGBCube/serenity
synced 2025-05-20 17:55:08 +00:00
562 lines
22 KiB
C++
562 lines
22 KiB
C++
/*
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* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Painting/RecordingPainter.h>
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#include <LibWeb/Painting/ShadowPainting.h>
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namespace Web::Painting {
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Gfx::IntRect PaintOuterBoxShadow::bounding_rect() const
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{
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return get_outer_box_shadow_bounding_rect(outer_box_shadow_params);
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}
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Gfx::IntRect SampleUnderCorners::bounding_rect() const
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{
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return corner_clipper->border_rect().to_type<int>();
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}
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Gfx::IntRect BlitCornerClipping::bounding_rect() const
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{
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return corner_clipper->border_rect().to_type<int>();
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}
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void RecordingPainter::sample_under_corners(NonnullRefPtr<BorderRadiusCornerClipper> corner_clipper)
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{
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push_command(SampleUnderCorners { corner_clipper });
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}
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void RecordingPainter::blit_corner_clipping(NonnullRefPtr<BorderRadiusCornerClipper> corner_clipper)
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{
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push_command(BlitCornerClipping { corner_clipper });
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}
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void RecordingPainter::fill_rect(Gfx::IntRect const& rect, Color color)
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{
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push_command(FillRect {
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.rect = state().translation.map(rect),
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.color = color,
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});
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}
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void RecordingPainter::fill_path(FillPathUsingColorParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(FillPathUsingColor {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.color = params.color,
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.winding_rule = params.winding_rule,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(FillPathUsingPaintStyle {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.paint_style = params.paint_style,
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.winding_rule = params.winding_rule,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(StrokePathUsingColor {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.color = params.color,
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.thickness = params.thickness,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::stroke_path(StrokePathUsingPaintStyleParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(StrokePathUsingPaintStyle {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.paint_style = params.paint_style,
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.thickness = params.thickness,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness)
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{
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push_command(DrawEllipse {
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.rect = state().translation.map(a_rect),
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.color = color,
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.thickness = thickness,
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});
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}
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void RecordingPainter::fill_ellipse(Gfx::IntRect const& a_rect, Color color, Gfx::AntiAliasingPainter::BlendMode blend_mode)
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{
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push_command(FillElipse {
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.rect = state().translation.map(a_rect),
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.color = color,
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.blend_mode = blend_mode,
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});
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}
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void RecordingPainter::fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data)
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{
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push_command(PaintLinearGradient {
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.gradient_rect = state().translation.map(gradient_rect),
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.linear_gradient_data = data,
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});
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}
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void RecordingPainter::fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position)
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{
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push_command(PaintConicGradient {
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.rect = state().translation.map(rect),
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.conic_gradient_data = data,
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.position = position });
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}
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void RecordingPainter::fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size)
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{
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push_command(PaintRadialGradient {
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.rect = state().translation.map(rect),
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.radial_gradient_data = data,
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.center = center,
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.size = size });
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}
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void RecordingPainter::draw_rect(Gfx::IntRect const& rect, Color color, bool rough)
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{
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push_command(DrawRect {
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.rect = state().translation.map(rect),
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.color = color,
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.rough = rough });
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}
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void RecordingPainter::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, float opacity, Gfx::Painter::ScalingMode scaling_mode)
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{
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push_command(DrawScaledBitmap {
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.dst_rect = state().translation.map(dst_rect),
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.bitmap = bitmap,
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.src_rect = src_rect,
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.opacity = opacity,
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.scaling_mode = scaling_mode,
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});
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}
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void RecordingPainter::draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness, Gfx::Painter::LineStyle style, Color alternate_color)
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{
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push_command(DrawLine {
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.color = color,
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.from = state().translation.map(from),
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.to = state().translation.map(to),
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.thickness = thickness,
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.style = style,
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.alternate_color = alternate_color,
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});
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}
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void RecordingPainter::draw_text(Gfx::IntRect const& rect, StringView raw_text, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
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{
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push_command(DrawText {
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.rect = state().translation.map(rect),
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.raw_text = String::from_utf8(raw_text).release_value_but_fixme_should_propagate_errors(),
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.alignment = alignment,
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.color = color,
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.elision = elision,
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.wrapping = wrapping,
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});
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}
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void RecordingPainter::draw_text(Gfx::IntRect const& rect, StringView raw_text, Gfx::Font const& font, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
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{
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push_command(DrawText {
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.rect = state().translation.map(rect),
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.raw_text = String::from_utf8(raw_text).release_value_but_fixme_should_propagate_errors(),
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.alignment = alignment,
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.color = color,
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.elision = elision,
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.wrapping = wrapping,
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.font = font,
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});
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}
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void RecordingPainter::draw_signed_distance_field(Gfx::IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
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{
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push_command(DrawSignedDistanceField {
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.rect = state().translation.map(dst_rect),
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.color = color,
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.sdf = sdf,
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.smoothing = smoothing,
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});
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}
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void RecordingPainter::draw_text_run(Gfx::IntPoint baseline_start, Utf8View string, Gfx::Font const& font, Color color, Gfx::IntRect const& rect)
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{
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auto glyph_run = Gfx::get_glyph_run(state().translation.map(baseline_start).to_type<float>(), string, font);
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push_command(DrawGlyphRun {
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.glyph_run = glyph_run,
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.color = color,
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.rect = state().translation.map(rect),
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});
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}
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void RecordingPainter::add_clip_rect(Gfx::IntRect const& rect)
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{
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auto prev_clip_rect = state().clip_rect;
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if (!state().clip_rect.has_value()) {
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state().clip_rect = state().translation.map(rect);
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} else {
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state().clip_rect->intersect(state().translation.map(rect));
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}
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if (prev_clip_rect != state().clip_rect)
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push_command(SetClipRect { .rect = *state().clip_rect });
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}
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void RecordingPainter::translate(int dx, int dy)
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{
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m_state_stack.last().translation.translate(dx, dy);
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}
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void RecordingPainter::translate(Gfx::IntPoint delta)
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{
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m_state_stack.last().translation.translate(delta.to_type<float>());
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}
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void RecordingPainter::set_font(Gfx::Font const& font)
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{
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push_command(SetFont { .font = font });
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}
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void RecordingPainter::save()
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{
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m_state_stack.append(m_state_stack.last());
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}
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void RecordingPainter::restore()
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{
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auto prev_clip_rect = state().clip_rect;
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VERIFY(m_state_stack.size() > 1);
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m_state_stack.take_last();
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if (state().clip_rect != prev_clip_rect) {
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if (state().clip_rect.has_value())
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push_command(SetClipRect { .rect = *state().clip_rect });
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else
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push_command(ClearClipRect {});
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}
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}
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void RecordingPainter::push_stacking_context(PushStackingContextParams params)
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{
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push_command(PushStackingContext {
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.semitransparent_or_has_non_identity_transform = params.semitransparent_or_has_non_identity_transform,
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.has_fixed_position = params.has_fixed_position,
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.opacity = params.opacity,
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.source_rect = state().translation.map(params.source_rect),
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.transformed_destination_rect = state().translation.map(params.transformed_destination_rect),
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.painter_location = state().translation.map(params.painter_location),
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});
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if (params.has_fixed_position) {
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state().translation.set_translation(0, 0);
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}
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if (params.semitransparent_or_has_non_identity_transform) {
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m_state_stack.append(State());
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}
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}
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void RecordingPainter::pop_stacking_context(PopStackingContextParams params)
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{
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push_command(PopStackingContext {
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.semitransparent_or_has_non_identity_transform = params.semitransparent_or_has_non_identity_transform,
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.scaling_mode = params.scaling_mode,
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});
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if (params.semitransparent_or_has_non_identity_transform) {
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m_state_stack.take_last();
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}
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}
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void RecordingPainter::paint_progressbar(Gfx::IntRect frame_rect, Gfx::IntRect progress_rect, Palette palette, int min, int max, int value, StringView text)
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{
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push_command(PaintProgressbar {
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.frame_rect = state().translation.map(frame_rect),
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.progress_rect = state().translation.map(progress_rect),
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.palette = palette,
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.min = min,
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.max = max,
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.value = value,
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.text = text,
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});
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}
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void RecordingPainter::paint_frame(Gfx::IntRect rect, Palette palette, Gfx::FrameStyle style)
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{
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push_command(PaintFrame { state().translation.map(rect), palette, style });
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}
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void RecordingPainter::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, CSS::ResolvedBackdropFilter const& backdrop_filter)
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{
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push_command(ApplyBackdropFilter {
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.backdrop_region = state().translation.map(backdrop_region),
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.border_radii_data = border_radii_data,
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.backdrop_filter = backdrop_filter,
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});
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}
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void RecordingPainter::paint_outer_box_shadow_params(PaintOuterBoxShadowParams params)
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{
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push_command(PaintOuterBoxShadow {
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.outer_box_shadow_params = params,
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});
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}
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void RecordingPainter::paint_inner_box_shadow_params(PaintOuterBoxShadowParams params)
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{
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push_command(PaintInnerBoxShadow {
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.outer_box_shadow_params = params,
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});
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}
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void RecordingPainter::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Utf8View text, Gfx::Font const& font, Color color, int fragment_baseline, Gfx::IntPoint draw_location)
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{
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push_command(PaintTextShadow {
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.blur_radius = blur_radius,
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.shadow_bounding_rect = bounding_rect,
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.text_rect = text_rect,
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.text = String::from_utf8(text.as_string()).release_value_but_fixme_should_propagate_errors(),
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.font = font,
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.color = color,
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.fragment_baseline = fragment_baseline,
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.draw_location = state().translation.map(draw_location) });
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::AntiAliasingPainter::CornerRadius top_left_radius, Gfx::AntiAliasingPainter::CornerRadius top_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius)
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{
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if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) {
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fill_rect(rect, color);
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return;
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}
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push_command(FillRectWithRoundedCorners {
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.rect = state().translation.map(rect),
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.color = color,
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.top_left_radius = top_left_radius,
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.top_right_radius = top_right_radius,
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.bottom_left_radius = bottom_left_radius,
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.bottom_right_radius = bottom_right_radius,
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});
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius)
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{
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fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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{
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fill_rect_with_rounded_corners(a_rect, color,
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{ top_left_radius, top_left_radius },
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{ top_right_radius, top_right_radius },
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{ bottom_right_radius, bottom_right_radius },
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{ bottom_left_radius, bottom_left_radius });
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}
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void RecordingPainter::push_stacking_context_with_mask(Gfx::IntRect paint_rect)
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{
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push_command(PushStackingContextWithMask { .paint_rect = state().translation.map(paint_rect) });
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}
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void RecordingPainter::pop_stacking_context_with_mask(RefPtr<Gfx::Bitmap> mask_bitmap, Gfx::Bitmap::MaskKind mask_kind, Gfx::IntRect paint_rect, float opacity)
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{
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push_command(PopStackingContextWithMask {
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.paint_rect = state().translation.map(paint_rect),
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.mask_bitmap = mask_bitmap,
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.mask_kind = mask_kind,
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.opacity = opacity });
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}
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void RecordingPainter::draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2, Color color, int amplitude, int thickness = 1)
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{
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push_command(DrawTriangleWave {
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.p1 = state().translation.map(a_p1),
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.p2 = state().translation.map(a_p2),
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.color = color,
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.amplitude = amplitude,
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.thickness = thickness });
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}
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static Optional<Gfx::IntRect> command_bounding_rectangle(PaintingCommand const& command)
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{
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return command.visit(
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[&](auto const& command) -> Optional<Gfx::IntRect> {
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if constexpr (requires { command.bounding_rect(); })
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return command.bounding_rect();
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else
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return {};
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});
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}
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void RecordingPainter::execute(PaintingCommandExecutor& executor)
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{
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if (executor.needs_prepare_glyphs_texture()) {
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HashMap<Gfx::Font const*, HashTable<u32>> unique_glyphs;
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for (auto& command : m_painting_commands) {
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if (command.has<DrawGlyphRun>()) {
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for (auto const& glyph_or_emoji : command.get<DrawGlyphRun>().glyph_run) {
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if (glyph_or_emoji.has<Gfx::DrawGlyph>()) {
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auto const& glyph = glyph_or_emoji.get<Gfx::DrawGlyph>();
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unique_glyphs.ensure(glyph.font, [] { return HashTable<u32> {}; }).set(glyph.code_point);
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}
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}
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}
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}
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executor.prepare_glyph_texture(unique_glyphs);
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}
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size_t next_command_index = 0;
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while (next_command_index < m_painting_commands.size()) {
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auto& command = m_painting_commands[next_command_index++];
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auto bounding_rect = command_bounding_rectangle(command);
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if (bounding_rect.has_value() && executor.would_be_fully_clipped_by_painter(*bounding_rect)) {
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continue;
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}
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auto result = command.visit(
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[&](DrawGlyphRun const& command) {
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return executor.draw_glyph_run(command.glyph_run, command.color);
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},
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[&](DrawText const& command) {
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return executor.draw_text(command.rect, command.raw_text, command.alignment, command.color, command.elision, command.wrapping, command.font);
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},
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[&](FillRect const& command) {
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return executor.fill_rect(command.rect, command.color);
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},
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[&](DrawScaledBitmap const& command) {
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return executor.draw_scaled_bitmap(command.dst_rect, command.bitmap, command.src_rect, command.opacity, command.scaling_mode);
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},
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[&](SetClipRect const& command) {
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return executor.set_clip_rect(command.rect);
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},
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[&](ClearClipRect const&) {
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return executor.clear_clip_rect();
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},
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[&](SetFont const& command) {
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return executor.set_font(command.font);
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},
|
|
[&](PushStackingContext const& command) {
|
|
return executor.push_stacking_context(command.semitransparent_or_has_non_identity_transform, command.opacity, command.source_rect, command.transformed_destination_rect, command.painter_location);
|
|
},
|
|
[&](PopStackingContext const& command) {
|
|
return executor.pop_stacking_context(command.semitransparent_or_has_non_identity_transform, command.scaling_mode);
|
|
},
|
|
[&](PushStackingContextWithMask const& command) {
|
|
return executor.push_stacking_context_with_mask(command.paint_rect);
|
|
},
|
|
[&](PopStackingContextWithMask const& command) {
|
|
return executor.pop_stacking_context_with_mask(command.paint_rect, command.mask_bitmap, command.mask_kind, command.opacity);
|
|
},
|
|
[&](PaintLinearGradient const& command) {
|
|
return executor.paint_linear_gradient(command.gradient_rect, command.linear_gradient_data);
|
|
},
|
|
[&](PaintRadialGradient const& command) {
|
|
return executor.paint_radial_gradient(command.rect, command.radial_gradient_data, command.center, command.size);
|
|
},
|
|
[&](PaintConicGradient const& command) {
|
|
return executor.paint_conic_gradient(command.rect, command.conic_gradient_data, command.position);
|
|
},
|
|
[&](PaintOuterBoxShadow const& command) {
|
|
return executor.paint_outer_box_shadow(command.outer_box_shadow_params);
|
|
},
|
|
[&](PaintInnerBoxShadow const& command) {
|
|
return executor.paint_inner_box_shadow(command.outer_box_shadow_params);
|
|
},
|
|
[&](PaintTextShadow const& command) {
|
|
return executor.paint_text_shadow(command.blur_radius, command.shadow_bounding_rect, command.text_rect, command.text, command.font, command.color, command.fragment_baseline, command.draw_location);
|
|
},
|
|
[&](FillRectWithRoundedCorners const& command) {
|
|
return executor.fill_rect_with_rounded_corners(command.rect, command.color, command.top_left_radius, command.top_right_radius, command.bottom_left_radius, command.bottom_right_radius, command.aa_translation);
|
|
},
|
|
[&](FillPathUsingColor const& command) {
|
|
return executor.fill_path_using_color(command.path, command.color, command.winding_rule, command.aa_translation);
|
|
},
|
|
[&](FillPathUsingPaintStyle const& command) {
|
|
return executor.fill_path_using_paint_style(command.path, command.paint_style, command.winding_rule, command.opacity, command.aa_translation);
|
|
},
|
|
[&](StrokePathUsingColor const& command) {
|
|
return executor.stroke_path_using_color(command.path, command.color, command.thickness, command.aa_translation);
|
|
},
|
|
[&](StrokePathUsingPaintStyle const& command) {
|
|
return executor.stroke_path_using_paint_style(command.path, command.paint_style, command.thickness, command.opacity, command.aa_translation);
|
|
},
|
|
[&](DrawEllipse const& command) {
|
|
return executor.draw_ellipse(command.rect, command.color, command.thickness);
|
|
},
|
|
[&](FillElipse const& command) {
|
|
return executor.fill_ellipse(command.rect, command.color, command.blend_mode);
|
|
},
|
|
[&](DrawLine const& command) {
|
|
return executor.draw_line(command.color, command.from, command.to, command.thickness, command.style, command.alternate_color);
|
|
},
|
|
[&](DrawSignedDistanceField const& command) {
|
|
return executor.draw_signed_distance_field(command.rect, command.color, command.sdf, command.smoothing);
|
|
},
|
|
[&](PaintProgressbar const& command) {
|
|
return executor.paint_progressbar(command.frame_rect, command.progress_rect, command.palette, command.min, command.max, command.value, command.text);
|
|
},
|
|
[&](PaintFrame const& command) {
|
|
return executor.paint_frame(command.rect, command.palette, command.style);
|
|
},
|
|
[&](ApplyBackdropFilter const& command) {
|
|
return executor.apply_backdrop_filter(command.backdrop_region, command.backdrop_filter);
|
|
},
|
|
[&](DrawRect const& command) {
|
|
return executor.draw_rect(command.rect, command.color, command.rough);
|
|
},
|
|
[&](DrawTriangleWave const& command) {
|
|
return executor.draw_triangle_wave(command.p1, command.p2, command.color, command.amplitude, command.thickness);
|
|
},
|
|
[&](SampleUnderCorners const& command) {
|
|
return executor.sample_under_corners(command.corner_clipper);
|
|
},
|
|
[&](BlitCornerClipping const& command) {
|
|
return executor.blit_corner_clipping(command.corner_clipper);
|
|
});
|
|
|
|
if (result == CommandResult::SkipStackingContext) {
|
|
auto stacking_context_nesting_level = 1;
|
|
while (next_command_index < m_painting_commands.size()) {
|
|
if (m_painting_commands[next_command_index].has<PushStackingContext>()) {
|
|
stacking_context_nesting_level++;
|
|
} else if (m_painting_commands[next_command_index].has<PopStackingContext>()) {
|
|
stacking_context_nesting_level--;
|
|
}
|
|
|
|
next_command_index++;
|
|
|
|
if (stacking_context_nesting_level == 0)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|