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		3f3f45580a
		
	
	
	
	
		
			
			Each of these strings would previously rely on StringView's char const* constructor overload, which would call __builtin_strlen on the string. Since we now have operator ""sv, we can replace these with much simpler versions. This opens the door to being able to remove StringView(char const*). No functional changes.
		
			
				
	
	
		
			82 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Format.h>
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| #include <AK/Forward.h>
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| #include <LibGfx/Forward.h>
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| 
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| namespace Gfx {
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| 
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| class AffineTransform {
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| public:
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|     AffineTransform()
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|         : m_values { 1, 0, 0, 1, 0, 0 }
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|     {
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|     }
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| 
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|     AffineTransform(float a, float b, float c, float d, float e, float f)
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|         : m_values { a, b, c, d, e, f }
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|     {
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|     }
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| 
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|     bool is_identity() const;
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|     bool is_identity_or_translation() const;
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| 
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|     void map(float unmapped_x, float unmapped_y, float& mapped_x, float& mapped_y) const;
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| 
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|     template<typename T>
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|     Point<T> map(Point<T> const&) const;
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| 
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|     template<typename T>
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|     Size<T> map(Size<T> const&) const;
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| 
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|     template<typename T>
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|     Rect<T> map(Rect<T> const&) const;
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| 
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|     Quad<float> map_to_quad(Rect<float> const&) const;
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| 
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|     [[nodiscard]] ALWAYS_INLINE float a() const { return m_values[0]; }
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|     [[nodiscard]] ALWAYS_INLINE float b() const { return m_values[1]; }
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|     [[nodiscard]] ALWAYS_INLINE float c() const { return m_values[2]; }
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|     [[nodiscard]] ALWAYS_INLINE float d() const { return m_values[3]; }
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|     [[nodiscard]] ALWAYS_INLINE float e() const { return m_values[4]; }
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|     [[nodiscard]] ALWAYS_INLINE float f() const { return m_values[5]; }
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| 
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|     [[nodiscard]] float x_scale() const;
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|     [[nodiscard]] float y_scale() const;
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|     [[nodiscard]] FloatPoint scale() const;
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|     [[nodiscard]] float x_translation() const;
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|     [[nodiscard]] float y_translation() const;
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|     [[nodiscard]] FloatPoint translation() const;
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| 
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|     AffineTransform& scale(float sx, float sy);
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|     AffineTransform& scale(FloatPoint const& s);
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|     AffineTransform& set_scale(float sx, float sy);
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|     AffineTransform& set_scale(FloatPoint const& s);
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|     AffineTransform& translate(float tx, float ty);
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|     AffineTransform& translate(FloatPoint const& t);
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|     AffineTransform& set_translation(float tx, float ty);
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|     AffineTransform& set_translation(FloatPoint const& t);
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|     AffineTransform& rotate_radians(float);
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|     AffineTransform& multiply(AffineTransform const&);
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| 
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|     Optional<AffineTransform> inverse() const;
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| 
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| private:
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|     float m_values[6] { 0 };
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| };
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| 
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| }
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| 
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| template<>
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| struct AK::Formatter<Gfx::AffineTransform> : Formatter<FormatString> {
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|     ErrorOr<void> format(FormatBuilder& builder, Gfx::AffineTransform const& value)
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|     {
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|         return Formatter<FormatString>::format(builder, "[{} {} {} {} {} {}]"sv, value.a(), value.b(), value.c(), value.d(), value.e(), value.f());
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|     }
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| };
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