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This was a mistake, of course. Nested event loops don't need (or want) independent server connections. We initialize the connection early in GEventLoop for e.g. users that want to get the size of a GDesktop before the connection has been established. Bug noticed by Andreas, introduced by me ;-) |
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| .. | ||
| main.cpp | ||
| Makefile | ||
| TaskbarButton.cpp | ||
| TaskbarButton.h | ||
| TaskbarWindow.cpp | ||
| TaskbarWindow.h | ||
| WindowIdentifier.h | ||
| WindowList.cpp | ||
| WindowList.h | ||