1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-20 16:35:07 +00:00
serenity/Userland/Libraries/LibGUI/Desktop.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

38 lines
767 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <AK/String.h>
#include <LibGUI/Forward.h>
#include <LibGfx/Rect.h>
namespace GUI {
class Desktop {
public:
static Desktop& the();
Desktop();
void set_background_color(const StringView& background_color);
void set_wallpaper_mode(const StringView& mode);
String wallpaper() const;
bool set_wallpaper(const StringView& path, bool save_config = true);
Gfx::IntRect rect() const { return m_rect; }
int taskbar_height() const { return 28; }
void did_receive_screen_rect(Badge<WindowServerConnection>, const Gfx::IntRect&);
private:
Gfx::IntRect m_rect;
};
}