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serenity/Userland/Libraries/LibGUI/FilePicker.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

72 lines
1.8 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/LexicalPath.h>
#include <AK/Optional.h>
#include <LibCore/StandardPaths.h>
#include <LibGUI/Dialog.h>
#include <LibGUI/ImageWidget.h>
#include <LibGUI/Model.h>
namespace GUI {
class FilePicker final
: public Dialog
, private ModelClient {
C_OBJECT(FilePicker);
public:
enum class Mode {
Open,
OpenMultiple,
OpenFolder,
Save
};
static Optional<String> get_open_filepath(Window* parent_window, const String& window_title = {}, const StringView& path = Core::StandardPaths::home_directory(), bool folder = false);
static Optional<String> get_save_filepath(Window* parent_window, const String& title, const String& extension, const StringView& path = Core::StandardPaths::home_directory());
virtual ~FilePicker() override;
LexicalPath selected_file() const { return m_selected_file; }
private:
void on_file_return();
void set_path(const String&);
// ^GUI::ModelClient
virtual void model_did_update(unsigned) override;
FilePicker(Window* parent_window, Mode type = Mode::Open, const StringView& file_name = "Untitled", const StringView& path = Core::StandardPaths::home_directory());
static String ok_button_name(Mode mode)
{
switch (mode) {
case Mode::Open:
case Mode::OpenMultiple:
case Mode::OpenFolder:
return "Open";
case Mode::Save:
return "Save";
default:
return "OK";
}
}
RefPtr<MultiView> m_view;
NonnullRefPtr<FileSystemModel> m_model;
LexicalPath m_selected_file;
RefPtr<TextBox> m_filename_textbox;
RefPtr<TextBox> m_location_textbox;
RefPtr<Menu> m_context_menu;
Mode m_mode { Mode::Open };
};
}