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serenity/Userland/Libraries/LibGUI/Painter.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

29 lines
660 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
namespace GUI {
Painter::Painter(Gfx::Bitmap& bitmap)
: Gfx::Painter(bitmap)
{
}
Painter::Painter(Widget& widget)
: Painter(*widget.window()->back_bitmap())
{
state().font = &widget.font();
auto origin_rect = widget.window_relative_rect();
state().translation = origin_rect.location();
state().clip_rect = origin_rect;
m_clip_origin = origin_rect;
state().clip_rect.intersect(m_target->rect());
}
}