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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGUI/EditingEngine.h>
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namespace GUI {
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class VimEditingEngine final : public EditingEngine {
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public:
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virtual CursorWidth cursor_width() const override;
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virtual bool on_key(const KeyEvent& event) override;
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private:
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enum VimMode {
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Normal,
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Insert,
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Visual
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};
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enum YankType {
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Line,
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Selection
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};
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VimMode m_vim_mode { VimMode::Normal };
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YankType m_yank_type {};
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String m_yank_buffer {};
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void yank(YankType);
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void yank(TextRange);
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void put(const GUI::KeyEvent&);
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TextPosition m_selection_start_position {};
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void update_selection_on_cursor_move();
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void clear_visual_mode_data();
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KeyCode m_previous_key {};
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void switch_to_normal_mode();
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void switch_to_insert_mode();
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void switch_to_visual_mode();
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void move_half_page_up(const KeyEvent& event);
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void move_half_page_down(const KeyEvent& event);
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bool on_key_in_insert_mode(const KeyEvent& event);
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bool on_key_in_normal_mode(const KeyEvent& event);
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bool on_key_in_visual_mode(const KeyEvent& event);
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};
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}
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