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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibIPC/ServerConnection.h>
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#include <WindowServer/WindowManagerClientEndpoint.h>
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#include <WindowServer/WindowManagerServerEndpoint.h>
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namespace GUI {
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class WindowManagerServerConnection
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: public IPC::ServerConnection<WindowManagerClientEndpoint, WindowManagerServerEndpoint>
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, public WindowManagerClientEndpoint {
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C_OBJECT(WindowManagerServerConnection)
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public:
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WindowManagerServerConnection()
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: IPC::ServerConnection<WindowManagerClientEndpoint, WindowManagerServerEndpoint>(*this, "/tmp/portal/wm")
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{
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handshake();
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}
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virtual void handshake() override;
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static WindowManagerServerConnection& the();
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private:
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virtual void handle(const Messages::WindowManagerClient::WindowRemoved&) override;
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virtual void handle(const Messages::WindowManagerClient::WindowStateChanged&) override;
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virtual void handle(const Messages::WindowManagerClient::WindowIconBitmapChanged&) override;
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virtual void handle(const Messages::WindowManagerClient::WindowRectChanged&) override;
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virtual void handle(const Messages::WindowManagerClient::AppletAreaSizeChanged&) override;
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virtual void handle(const Messages::WindowManagerClient::SuperKeyPressed&) override;
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};
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}
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