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serenity/Kernel/Graphics
Liav A b96b2fb9be Kernel/Graphics: Simplify the GenericGraphicsAdapter class
The old methods are already can be considered deprecated, and now after
we removed framebuffer devices entirely, we can safely remove these
methods too, which simplfies the GenericGraphicsAdapter class a lot.
2022-05-05 20:55:57 +02:00
..
Bochs Kernel/Graphics: Simplify the GenericGraphicsAdapter class 2022-05-05 20:55:57 +02:00
Console Kernel/Graphics: Use DisplayConnector design with generic framebuffers 2022-05-05 20:55:57 +02:00
Intel Kernel/Graphics: Simplify the GenericGraphicsAdapter class 2022-05-05 20:55:57 +02:00
VGA Kernel/Graphics: Simplify the GenericGraphicsAdapter class 2022-05-05 20:55:57 +02:00
VirtIOGPU Kernel/Graphics: Simplify the GenericGraphicsAdapter class 2022-05-05 20:55:57 +02:00
Definitions.h Kernel: Add ioctl to get the EDID from a framebuffer 2022-01-23 22:45:21 +00:00
DisplayConnector.cpp Everywhere: Rename FB prefix structure names => Graphics 2022-05-05 20:55:57 +02:00
DisplayConnector.h Kernel/Graphics: Introduce the DisplayConnector class 2022-05-05 20:55:57 +02:00
GenericGraphicsAdapter.h Kernel/Graphics: Simplify the GenericGraphicsAdapter class 2022-05-05 20:55:57 +02:00
GraphicsManagement.cpp Kernel/Graphics: Simplify the GenericGraphicsAdapter class 2022-05-05 20:55:57 +02:00
GraphicsManagement.h Kernel/Graphics: Simplify the feature level of the Graphics subsystem 2022-05-05 20:55:57 +02:00