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The `#pragma GCC diagnostic` part is needed because the class has virtual methods with the same name but different arguments, and Clang tries to warn us that we are not actually overriding anything with these. Weirdly enough, GCC does not seem to care.
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/CircularQueue.h>
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#include <AK/DoublyLinkedList.h>
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#include <AK/Types.h>
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#include <Kernel/API/KeyCode.h>
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#include <Kernel/Devices/CharacterDevice.h>
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#include <Kernel/Devices/HID/HIDDevice.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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namespace Kernel {
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class KeyboardDevice : public HIDDevice {
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public:
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using Event = KeyEvent;
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virtual ~KeyboardDevice() override;
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// ^CharacterDevice
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virtual KResultOr<size_t> read(FileDescription&, u64, UserOrKernelBuffer&, size_t) override;
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virtual bool can_read(const FileDescription&, size_t) const override;
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virtual KResultOr<size_t> write(FileDescription&, u64, const UserOrKernelBuffer&, size_t) override;
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virtual bool can_write(const FileDescription&, size_t) const override { return true; }
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// ^HIDDevice
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virtual Type instrument_type() const override { return Type::Keyboard; }
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// ^Device
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virtual mode_t required_mode() const override { return 0440; }
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virtual String device_name() const override { return String::formatted("keyboard{}", minor()); }
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void update_modifier(u8 modifier, bool state)
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{
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if (state)
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m_modifiers |= modifier;
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else
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m_modifiers &= ~modifier;
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}
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protected:
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KeyboardDevice();
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mutable SpinLock<u8> m_queue_lock;
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CircularQueue<Event, 16> m_queue;
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// ^CharacterDevice
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virtual const char* class_name() const override { return "KeyboardDevice"; }
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u8 m_modifiers { 0 };
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bool m_caps_lock_to_ctrl_pressed { false };
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bool m_caps_lock_on { false };
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bool m_num_lock_on { false };
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bool m_has_e0_prefix { false };
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bool m_both_shift_keys_pressed { false };
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void key_state_changed(u8 raw, bool pressed);
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};
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}
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