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serenity/Userland/Applications/SpaceAnalyzer/Tree.h
Arda Cinar ba33267132 SpaceAnalyzer: Add a method to TreeNode to get a child node by name
This will make it easier to get to a tree node given a file path
2023-01-09 17:08:17 +00:00

59 lines
1.3 KiB
C++

/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/Forward.h>
#include <AK/OwnPtr.h>
#include <AK/RefCounted.h>
#include <AK/Vector.h>
struct MountInfo {
DeprecatedString mount_point;
DeprecatedString source;
};
class TreeNode final {
public:
TreeNode(DeprecatedString name)
: m_name(move(name)) {};
DeprecatedString name() const { return m_name; }
i64 area() const { return m_area; }
size_t num_children() const
{
if (m_children) {
return m_children->size();
}
return 0;
}
TreeNode const& child_at(size_t i) const { return m_children->at(i); }
Optional<TreeNode const&> child_with_name(DeprecatedString name) const;
void sort_children_by_area() const;
HashMap<int, int> populate_filesize_tree(Vector<MountInfo>& mounts, Function<void(size_t)> on_progress);
private:
long long int update_totals();
DeprecatedString m_name;
i64 m_area { 0 };
OwnPtr<Vector<TreeNode>> m_children;
};
class Tree : public RefCounted<Tree> {
public:
Tree(DeprecatedString root_name)
: m_root(move(root_name)) {};
~Tree() {};
TreeNode& root()
{
return m_root;
};
private:
TreeNode m_root;
};