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The previous allocator was very naive and kept the state of all pages in one big bitmap. When allocating, we had to scan through the bitmap until we found an unset bit. This patch introduces a new binary buddy allocator that manages the physical memory pages. Each PhysicalRegion is divided into zones (PhysicalZone) of 16MB each. Any extra pages at the end of physical RAM that don't fit into a 16MB zone are turned into 15 or fewer 1MB zones. Each zone starts out with one full-sized block, which is then recursively subdivided into halves upon allocation, until a block of the request size can be returned. There are more opportunities for improvement here: the way zone objects are allocated and stored is non-optimal. Same goes for the allocation of buddy block state bitmaps.
145 lines
3.6 KiB
C++
145 lines
3.6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/NonnullRefPtr.h>
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#include <AK/RefPtr.h>
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#include <Kernel/Assertions.h>
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#include <Kernel/Random.h>
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#include <Kernel/VM/MemoryManager.h>
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#include <Kernel/VM/PhysicalRegion.h>
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#include <Kernel/VM/PhysicalZone.h>
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namespace Kernel {
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static constexpr u32 next_power_of_two(u32 value)
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{
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value--;
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value |= value >> 1;
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value |= value >> 2;
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value |= value >> 4;
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value |= value >> 8;
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value |= value >> 16;
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value++;
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return value;
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}
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PhysicalRegion::~PhysicalRegion()
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{
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}
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PhysicalRegion::PhysicalRegion(PhysicalAddress lower, PhysicalAddress upper)
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: m_lower(lower)
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, m_upper(upper)
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{
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}
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void PhysicalRegion::expand(PhysicalAddress lower, PhysicalAddress upper)
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{
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VERIFY(!m_pages);
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m_lower = lower;
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m_upper = upper;
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}
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void PhysicalRegion::initialize_zones()
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{
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size_t remaining_pages = m_pages;
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auto base_address = m_lower;
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auto make_zones = [&](size_t zone_size) {
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while (remaining_pages >= zone_size) {
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m_zones.append(make<PhysicalZone>(base_address, zone_size));
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dmesgln(" * Zone {:016x}-{:016x} ({} bytes)", base_address.get(), base_address.get() + zone_size * PAGE_SIZE - 1, zone_size * PAGE_SIZE);
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base_address = base_address.offset(zone_size * PAGE_SIZE);
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remaining_pages -= zone_size;
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}
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};
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make_zones(4096);
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make_zones(256);
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}
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unsigned PhysicalRegion::finalize_capacity()
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{
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VERIFY(!m_pages);
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m_pages = (m_upper.get() - m_lower.get()) / PAGE_SIZE;
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return size();
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}
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OwnPtr<PhysicalRegion> PhysicalRegion::try_take_pages_from_beginning(unsigned page_count)
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{
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VERIFY(m_used == 0);
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VERIFY(page_count > 0);
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VERIFY(page_count < m_pages);
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auto taken_lower = m_lower;
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auto taken_upper = taken_lower.offset((PhysicalPtr)page_count * PAGE_SIZE);
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m_lower = m_lower.offset((PhysicalPtr)page_count * PAGE_SIZE);
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// TODO: find a more elegant way to re-init the existing region
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m_pages = 0;
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finalize_capacity();
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auto taken_region = try_create(taken_lower, taken_upper);
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if (!taken_region)
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return {};
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taken_region->finalize_capacity();
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return taken_region;
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}
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NonnullRefPtrVector<PhysicalPage> PhysicalRegion::take_contiguous_free_pages(size_t count, size_t physical_alignment)
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{
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// FIXME: Care about alignment.
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(void)physical_alignment;
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auto rounded_page_count = next_power_of_two(count);
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auto order = __builtin_ctz(rounded_page_count);
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Optional<PhysicalAddress> page_base;
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for (auto& zone : m_zones) {
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page_base = zone.allocate_block(order);
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if (page_base.has_value())
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break;
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}
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if (!page_base.has_value())
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return {};
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NonnullRefPtrVector<PhysicalPage> physical_pages;
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physical_pages.ensure_capacity(count);
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for (size_t i = 0; i < count; ++i)
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physical_pages.append(PhysicalPage::create(page_base.value().offset(i * PAGE_SIZE)));
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return physical_pages;
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}
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RefPtr<PhysicalPage> PhysicalRegion::take_free_page()
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{
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for (auto& zone : m_zones) {
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auto page = zone.allocate_block(0);
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if (page.has_value())
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return PhysicalPage::create(page.value());
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}
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dbgln("PhysicalRegion::take_free_page: No free physical pages");
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return nullptr;
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}
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void PhysicalRegion::return_page(PhysicalAddress paddr)
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{
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for (auto& zone : m_zones) {
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if (zone.contains(paddr)) {
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zone.deallocate_block(paddr, 0);
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return;
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}
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}
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VERIFY_NOT_REACHED();
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}
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}
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