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serenity/Kernel/Graphics/VirtIOGPU
Brian Gianforcaro bad6d50b86 Kernel: Use Process::require_promise() instead of REQUIRE_PROMISE()
This change lays the foundation for making the require_promise return
an error hand handling the process abort outside of the syscall
implementations, to avoid cases where we would leak resources.

It also has the advantage that it makes removes a gs pointer read
to look up the current thread, then process for every syscall. We
can instead go through the Process this pointer in most cases.
2021-12-29 18:08:15 +01:00
..
Console.cpp Kernel + WindowServer: Re-define the interface to framebuffer devices 2021-10-27 07:57:44 +03:00
Console.h Kernel/Graphics: Merge VirtIO GraphicsAdapter and VirtIO GPU code 2021-10-27 07:57:44 +03:00
FramebufferDevice.cpp Kernel: Use Process::require_promise() instead of REQUIRE_PROMISE() 2021-12-29 18:08:15 +01:00
FramebufferDevice.h Kernel: Propagate overflow errors from Memory::page_round_up 2021-12-28 23:08:50 +01:00
GraphicsAdapter.cpp Kernel/Graphics: Re-order parameters in VirtIO GraphicsAdapter methods 2021-10-27 07:57:44 +03:00
GraphicsAdapter.h Kernel: Remove the kmalloc_eternal heap :^) 2021-12-28 21:02:38 +01:00
Protocol.h Kernel/Graphics: Merge VirtIO GraphicsAdapter and VirtIO GPU code 2021-10-27 07:57:44 +03:00