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Unlike client{X,Y} which is relative to the current viewport, these offsets are relative to the left edge of the document (i.e they take scroll offset into account).
30 lines
785 B
Text
30 lines
785 B
Text
// https://w3c.github.io/uievents/#mouseevent
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[Exposed=Window]
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interface MouseEvent : UIEvent {
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readonly attribute double offsetX;
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readonly attribute double offsetY;
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readonly attribute double clientX;
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readonly attribute double clientY;
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readonly attribute double screenX;
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readonly attribute double screenY;
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readonly attribute double x;
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readonly attribute double y;
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readonly attribute double pageX;
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readonly attribute double pageY;
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readonly attribute short button;
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readonly attribute unsigned short buttons;
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};
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dictionary MouseEventInit : EventModifierInit {
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// FIXME: offsetX and offsetY shouldn't be here.
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double offsetX = 0;
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double offsetY = 0;
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double clientX = 0;
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double clientY = 0;
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short button = 0;
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};
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