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serenity/DevTools/HackStudio/LanguageClients/Cpp/ServerConnection.h
Itamar 863f14788f HackStudio: Add C++ Language Server
The language server keeps track of the content of currently edited
files by receiving updates about edit actions.

Also, C++ autocompletion is no longer tied to HackStudio itself and
moved to be part of the language server.
2020-09-30 21:46:59 +02:00

60 lines
2.4 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/LexicalPath.h>
#include <DevTools/HackStudio/LanguageServers/Cpp/CppLanguageClientEndpoint.h>
#include <DevTools/HackStudio/LanguageServers/Cpp/CppLanguageServerEndpoint.h>
#include <LibIPC/ServerConnection.h>
namespace LanguageClients {
namespace Cpp {
class ServerConnection : public IPC::ServerConnection<CppLanguageClientEndpoint, CppLanguageServerEndpoint>
, public CppLanguageClientEndpoint {
C_OBJECT(ServerConnection)
public:
virtual void handshake() override
{
auto response = send_sync<Messages::CppLanguageServer::Greet>(m_project_path.string());
set_my_client_id(response->client_id());
}
private:
ServerConnection(const String& project_path)
: IPC::ServerConnection<CppLanguageClientEndpoint, CppLanguageServerEndpoint>(*this, "/tmp/portal/language/cpp")
, m_project_path(project_path)
{
}
virtual void handle(const Messages::CppLanguageClient::Dummy&) override { }
LexicalPath m_project_path;
};
}
}