Together with the already-merged #23122, #23128, #23135, #23136, #23162,
and #23167, #23179, #23190, #23194 this adds initial support for
rendering some CFF-based Type0 fonts :^)
There's a long list of things that still need improving after this:
* A small number of CFF programs contain the charstring command 0,
which is invalid. Currently, this makes us reject the whole font.
* Type1FontProgram::rasterize_glyph() is name-based. For CID-based
fonts, we want a version that takes CIDs (character IDs) instead.
For now, I'm printing the CID to a string and using that, yuck.
(I looked into doing this nicely. I do want to do that, but I
need to read up on how the `seac` type1 charstring command uses
character names to identify parts of an accented character.
Also, it looks like `seac`'s accented character handling moved
over to `endchar` in type2 charstring commands (i.e. in CFF data),
and it looks like we don't implement that at all. So I need to do
more reading first, and I didn't want to block this on that.)
* The name for the first string in name-based CFF fonts looks wrong;
added a FIXME for that for now.
* This supports the named Identity-H cmap only for now. Identity-H
maps UTF16-BE values to glyph IDs with the idenity function, and
assumes it's horizontal text. Other named cmaps in my test files are
UniJIS-UCS2-H, UniCNS-UCS2-H, Identity-V, UniGB-UCS2-H, UniKS-UCS2-H.
(There are also 2 files using the stream-based cmaps instead of the
name-based ones.)
* In particular, we can't draw vertical text (`-V`) yet
* Passing in the encoding to CFF::create() is awkward (it's nullptr
for CID-keyed fonts), and it's also not necessary since
`Type1Font::draw_glyph()` already does the "take encoding from PDF,
and only from font if the PDF doesn't store one" dance.
* This doesn't cache glyphs but re-rasterizes them each time. Easy
to add, but maybe I want to look at rotation first. And things
don't feel glacial as-is.
* Type0Font::draw_glyph() is pretty similar to second half of
Type1Font::draw_glyph()