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https://github.com/RGBCube/serenity
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![]() Now that we have two separate storages for Object properties depending on what kind of index they have, it's nice to have an abstraction that still allows us to say "here's a property name". We use PropertyName to always choose the optimal storage path directly while interpreting the AST. :^) |
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.. | ||
Heap | ||
Runtime | ||
Tests | ||
AST.cpp | ||
AST.h | ||
Forward.h | ||
Interpreter.cpp | ||
Interpreter.h | ||
Lexer.cpp | ||
Lexer.h | ||
Makefile | ||
Parser.cpp | ||
Parser.h | ||
Token.cpp | ||
Token.h |