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			79 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Function.h>
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| #include <LibCore/Object.h>
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| 
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| namespace Core {
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| 
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| class Timer final : public Object {
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|     C_OBJECT(Timer);
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| 
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| public:
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|     static NonnullRefPtr<Timer> create_single_shot(int interval, Function<void()>&& timeout_handler, Object* parent = nullptr)
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|     {
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|         auto timer = adopt(*new Timer(interval, move(timeout_handler), parent));
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|         timer->set_single_shot(true);
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|         return timer;
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|     }
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| 
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|     virtual ~Timer() override;
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| 
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|     void start();
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|     void start(int interval);
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|     void restart(int interval);
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|     void stop();
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| 
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|     bool is_active() const { return m_active; }
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|     int interval() const { return m_interval; }
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|     void set_interval(int interval)
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|     {
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|         if (m_interval == interval)
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|             return;
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|         m_interval = interval;
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|         m_interval_dirty = true;
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|     }
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| 
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|     bool is_single_shot() const { return m_single_shot; }
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|     void set_single_shot(bool single_shot) { m_single_shot = single_shot; }
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| 
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|     Function<void()> on_timeout;
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| 
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| private:
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|     explicit Timer(Object* parent = nullptr);
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|     Timer(int interval, Function<void()>&& timeout_handler, Object* parent = nullptr);
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| 
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|     virtual void timer_event(TimerEvent&) override;
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| 
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|     bool m_active { false };
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|     bool m_single_shot { false };
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|     bool m_interval_dirty { false };
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|     int m_interval { 0 };
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| };
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| 
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| }
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