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serenity/WindowServer/WSWindow.cpp
Andreas Kling bf58241c11 Port the WindowServer and LibGUI to communicate through local sockets.
This is really cool! :^)

Apps currently refuse to start if the WindowServer isn't listening on the
socket in /wsportal. This makes sense, but I guess it would also be nice
to have some sort of "wait for server on startup" mode.

This has performance issues, and I'll work on those, but this stuff seems
to actually work and I'm very happy with that.
2019-02-14 17:18:35 +01:00

149 lines
4.9 KiB
C++

#include "WSWindow.h"
#include "WSWindowManager.h"
#include "WSMessage.h"
#include "WSMessageLoop.h"
#include <WindowServer/WSClientConnection.h>
WSWindow::WSWindow(WSMenu& menu)
: m_type(WSWindowType::Menu)
, m_menu(&menu)
{
WSWindowManager::the().add_window(*this);
}
WSWindow::WSWindow(int client_id, int window_id)
: m_client_id(client_id)
, m_type(WSWindowType::Normal)
, m_window_id(window_id)
{
WSWindowManager::the().add_window(*this);
}
WSWindow::~WSWindow()
{
WSWindowManager::the().remove_window(*this);
}
void WSWindow::set_title(String&& title)
{
if (m_title == title)
return;
m_title = move(title);
WSWindowManager::the().notify_title_changed(*this);
}
void WSWindow::set_rect(const Rect& rect)
{
Rect old_rect;
auto* client = WSClientConnection::from_client_id(m_client_id);
if (!client && !m_menu)
return;
if (m_rect == rect)
return;
old_rect = m_rect;
m_rect = rect;
if (!m_backing || old_rect.size() != rect.size()) {
if (m_menu)
m_backing = GraphicsBitmap::create_kernel_only(m_rect.size());
else if (client)
m_backing = client->create_bitmap(m_rect.size());
}
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
}
// FIXME: Just use the same types.
static GUI_MouseButton to_api(MouseButton button)
{
switch (button) {
case MouseButton::None: return GUI_MouseButton::NoButton;
case MouseButton::Left: return GUI_MouseButton::Left;
case MouseButton::Right: return GUI_MouseButton::Right;
case MouseButton::Middle: return GUI_MouseButton::Middle;
}
ASSERT_NOT_REACHED();
}
void WSWindow::on_message(WSMessage& message)
{
if (m_menu) {
m_menu->on_window_message(message);
return;
}
GUI_ServerMessage server_message;
server_message.window_id = window_id();
switch (message.type()) {
case WSMessage::MouseMove:
server_message.type = GUI_ServerMessage::Type::MouseMove;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = GUI_MouseButton::NoButton;
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseDown:
server_message.type = GUI_ServerMessage::Type::MouseDown;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseUp:
server_message.type = GUI_ServerMessage::Type::MouseUp;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::KeyDown:
server_message.type = GUI_ServerMessage::Type::KeyDown;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.alt = static_cast<WSKeyEvent&>(message).alt();
server_message.key.ctrl = static_cast<WSKeyEvent&>(message).ctrl();
server_message.key.shift = static_cast<WSKeyEvent&>(message).shift();
break;
case WSMessage::KeyUp:
server_message.type = GUI_ServerMessage::Type::KeyUp;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.alt = static_cast<WSKeyEvent&>(message).alt();
server_message.key.ctrl = static_cast<WSKeyEvent&>(message).ctrl();
server_message.key.shift = static_cast<WSKeyEvent&>(message).shift();
break;
case WSMessage::WindowActivated:
server_message.type = GUI_ServerMessage::Type::WindowActivated;
break;
case WSMessage::WindowDeactivated:
server_message.type = GUI_ServerMessage::Type::WindowDeactivated;
break;
case WSMessage::WindowCloseRequest:
server_message.type = GUI_ServerMessage::Type::WindowCloseRequest;
break;
default:
break;
}
if (server_message.type == GUI_ServerMessage::Type::Invalid)
return;
if (auto* client = WSClientConnection::from_client_id(m_client_id))
client->post_message(server_message);
}
void WSWindow::set_global_cursor_tracking_enabled(bool enabled)
{
dbgprintf("WSWindow{%p} global_cursor_tracking <- %u\n", enabled);
m_global_cursor_tracking_enabled = enabled;
}
void WSWindow::set_visible(bool b)
{
if (m_visible == b)
return;
m_visible = b;
invalidate();
}
void WSWindow::invalidate()
{
WSWindowManager::the().invalidate(*this);
}