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serenity/Kernel/Devices/HID/HIDManagement.h
Andreas Kling baa6ff5649 Kernel: Wrap HIDManagement keymap data in SpinlockProtected
This serializes access to the current keymap data everywhere in the
kernel, allowing to mark sys$setkeymap() as not needing the big lock.
2022-03-07 16:35:23 +01:00

74 lines
1.8 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Atomic.h>
#include <AK/CircularQueue.h>
#include <AK/Error.h>
#include <AK/NonnullRefPtrVector.h>
#include <AK/RefPtr.h>
#include <AK/Time.h>
#include <AK/Types.h>
#include <Kernel/API/KeyCode.h>
#include <Kernel/API/MousePacket.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Locking/SpinlockProtected.h>
#include <Kernel/UnixTypes.h>
#include <LibKeyboard/CharacterMapData.h>
namespace Kernel {
extern Atomic<bool> g_caps_lock_remapped_to_ctrl;
class HIDDevice;
class I8042Controller;
class MouseDevice;
class KeyboardDevice;
class KeyboardClient;
class HIDManagement {
friend class KeyboardDevice;
friend class MouseDevice;
public:
HIDManagement();
static void initialize();
static HIDManagement& the();
ErrorOr<void> enumerate();
struct KeymapData {
KeymapData();
NonnullOwnPtr<KString> character_map_name;
Keyboard::CharacterMapData character_map;
};
SpinlockProtected<KeymapData>& keymap_data() { return m_keymap_data; }
u32 get_char_from_character_map(KeyEvent) const;
void set_client(KeyboardClient* client) { m_client = client; }
void set_maps(NonnullOwnPtr<KString> character_map_name, Keyboard::CharacterMapData const& character_map);
private:
size_t generate_minor_device_number_for_mouse();
size_t generate_minor_device_number_for_keyboard();
SpinlockProtected<KeymapData> m_keymap_data;
size_t m_mouse_minor_number { 0 };
size_t m_keyboard_minor_number { 0 };
KeyboardClient* m_client { nullptr };
RefPtr<I8042Controller> m_i8042_controller;
NonnullRefPtrVector<HIDDevice> m_hid_devices;
};
class KeyboardClient {
public:
virtual ~KeyboardClient() = default;
virtual void on_key_pressed(KeyEvent) = 0;
};
}