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serenity/Userland/Libraries/LibGfx/WindowTheme.h
Lenny Maiorani 9c56a83b76 Libraries: Use default constructors/destructors in LibGfx
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-17 17:23:49 +00:00

56 lines
2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Forward.h>
#include <LibGfx/Forward.h>
namespace Gfx {
class WindowTheme {
public:
enum class WindowType {
Normal,
ToolWindow,
Notification,
Other,
};
enum class WindowState {
Active,
Inactive,
Highlighted,
Moving,
};
virtual ~WindowTheme() = default;
static WindowTheme& current();
virtual void paint_normal_frame(Painter&, WindowState, const IntRect& window_rect, StringView title, const Bitmap& icon, const Palette&, const IntRect& leftmost_button_rect, int menu_row_count, bool window_modified) const = 0;
virtual void paint_tool_window_frame(Painter&, WindowState, const IntRect& window_rect, StringView title, const Palette&, const IntRect& leftmost_button_rect) const = 0;
virtual void paint_notification_frame(Painter&, const IntRect& window_rect, const Palette&, const IntRect& close_button_rect) const = 0;
virtual int titlebar_height(WindowType, const Palette&) const = 0;
virtual IntRect titlebar_rect(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual IntRect titlebar_icon_rect(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual IntRect titlebar_text_rect(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual IntRect menubar_rect(WindowType, const IntRect& window_rect, const Palette&, int menu_row_count) const = 0;
virtual IntRect frame_rect_for_window(WindowType, const IntRect& window_rect, const Palette&, int menu_row_count) const = 0;
virtual Vector<IntRect> layout_buttons(WindowType, const IntRect& window_rect, const Palette&, size_t buttons) const = 0;
virtual bool is_simple_rect_frame() const = 0;
virtual bool frame_uses_alpha(WindowState, const Palette&) const = 0;
virtual float frame_alpha_hit_threshold(WindowState) const = 0;
protected:
WindowTheme() = default;
};
}