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https://github.com/RGBCube/serenity
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With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
/*
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* Copyright (c) 2022, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/EventNames.h>
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#include <LibWeb/UIEvents/EventNames.h>
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#include <LibWeb/UIEvents/WheelEvent.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::UIEvents {
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JS_DEFINE_ALLOCATOR(WheelEvent);
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WheelEvent::WheelEvent(JS::Realm& realm, FlyString const& event_name, WheelEventInit const& event_init, double page_x, double page_y, double offset_x, double offset_y, unsigned modifiers)
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: MouseEvent(realm, event_name, event_init, page_x, page_y, offset_x, offset_y, modifiers)
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, m_delta_x(event_init.delta_x)
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, m_delta_y(event_init.delta_y)
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, m_delta_mode(event_init.delta_mode)
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{
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set_event_characteristics();
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}
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WheelEvent::~WheelEvent() = default;
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void WheelEvent::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::WheelEventPrototype>(realm, "WheelEvent"));
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}
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JS::NonnullGCPtr<WheelEvent> WheelEvent::create(JS::Realm& realm, FlyString const& event_name, WheelEventInit const& event_init, double page_x, double page_y, double offset_x, double offset_y, unsigned modifiers)
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{
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return realm.heap().allocate<WheelEvent>(realm, realm, event_name, event_init, page_x, page_y, offset_x, offset_y, modifiers);
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}
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WebIDL::ExceptionOr<JS::NonnullGCPtr<WheelEvent>> WheelEvent::create_from_platform_event(JS::Realm& realm, FlyString const& event_name, CSSPixelPoint screen, CSSPixelPoint page, CSSPixelPoint client, CSSPixelPoint offset, double delta_x, double delta_y, unsigned button, unsigned buttons, unsigned modifiers)
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{
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WheelEventInit event_init {};
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event_init.screen_x = screen.x().to_double();
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event_init.screen_y = screen.y().to_double();
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event_init.client_x = client.x().to_double();
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event_init.client_y = client.y().to_double();
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event_init.button = button;
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event_init.buttons = buttons;
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event_init.delta_x = delta_x;
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event_init.delta_y = delta_y;
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event_init.delta_mode = WheelDeltaMode::DOM_DELTA_PIXEL;
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return WheelEvent::create(realm, event_name, event_init, page.x().to_double(), page.y().to_double(), offset.x().to_double(), offset.y().to_double(), modifiers);
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}
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void WheelEvent::set_event_characteristics()
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{
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set_bubbles(true);
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set_cancelable(true);
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set_composed(true);
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}
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}
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