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These types can be picked up by including <AK/Types.h>: * u8, u16, u32, u64 (unsigned) * i8, i16, i32, i64 (signed)
24 lines
800 B
C++
24 lines
800 B
C++
#pragma once
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#include <AK/RefPtr.h>
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#include <Kernel/Devices/DiskDevice.h>
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class DiskPartition final : public DiskDevice {
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public:
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static NonnullRefPtr<DiskPartition> create(NonnullRefPtr<DiskDevice>&& device, unsigned block_offset);
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virtual ~DiskPartition();
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virtual unsigned block_size() const override;
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virtual bool read_block(unsigned index, u8* out) const override;
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virtual bool write_block(unsigned index, const u8*) override;
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virtual bool read_blocks(unsigned index, u16 count, u8*) override;
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virtual bool write_blocks(unsigned index, u16 count, const u8*) override;
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private:
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virtual const char* class_name() const override;
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DiskPartition(NonnullRefPtr<DiskDevice>&&, unsigned);
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NonnullRefPtr<DiskDevice> m_device;
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unsigned m_block_offset;
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};
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