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![]() In the same fashion like in the Linux kernel, we support pre-initialized framebuffers that were set up by either the BIOS or the bootloader. These framebuffers can be backed by any kind of video hardware, and are not tied to VGA hardware at all. Therefore, this code should be in a separate sub-folder in the Graphics subsystem to indicate this. |
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.. | ||
Bochs | ||
Console | ||
Generic | ||
Intel | ||
VGA | ||
VirtIOGPU | ||
VMWare | ||
Definitions.h | ||
DisplayConnector.cpp | ||
DisplayConnector.h | ||
GenericGraphicsAdapter.h | ||
GraphicsManagement.cpp | ||
GraphicsManagement.h |