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Add polling support to NVMe so that it does not use interrupt to complete a IO but instead actively polls for completion. This probably is not very efficient in terms of CPU usage but it does not use interrupts to complete a IO which is beneficial at the moment as there is no MSI(X) support and it can reduce the latency of an IO in a very fast NVMe device. The NVMeQueue class has been made the base class for NVMeInterruptQueue and NVMePollQueue. The factory function `NVMeQueue::try_create` will return the appropriate queue to the controller based on the polling boot parameter. The polling mode can be enabled by adding an extra boot parameter: `nvme_poll`.
24 lines
881 B
C++
24 lines
881 B
C++
/*
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* Copyright (c) 2022, Pankaj R <pankydev8@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/Storage/NVMe/NVMeQueue.h>
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namespace Kernel {
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class NVMeInterruptQueue : public NVMeQueue
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, public IRQHandler {
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public:
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NVMeInterruptQueue(NonnullOwnPtr<Memory::Region> rw_dma_region, Memory::PhysicalPage const& rw_dma_page, u16 qid, u8 irq, u32 q_depth, OwnPtr<Memory::Region> cq_dma_region, NonnullRefPtrVector<Memory::PhysicalPage> cq_dma_page, OwnPtr<Memory::Region> sq_dma_region, NonnullRefPtrVector<Memory::PhysicalPage> sq_dma_page, Memory::TypedMapping<volatile DoorbellRegister> db_regs);
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void submit_sqe(NVMeSubmission& submission) override;
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virtual ~NVMeInterruptQueue() override {};
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private:
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virtual void complete_current_request(u16 status) override;
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bool handle_irq(RegisterState const&) override;
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};
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}
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