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serenity/Ports/scummvm/patches
2022-06-08 17:58:36 +01:00
..
0001-Prevent-call-to-glGetIntegerv-without-context.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0002-Teach-configure-about-serenity.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
0003-Remove-SDL-timer-lock.patch Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
ReadMe.md Ports: Update scummvm's patches to use git patches 2022-05-19 20:17:10 +04:30

Patches for scummvm on SerenityOS

0001-Prevent-call-to-glGetIntegerv-without-context.patch

Prevent call to glGetIntegerv without context

This call to SDL_GL_GetAttribute happens when switching from the launcher to the game, when no GL context may exist. This caused Grim Fandango to crash almost immediately.

Since this is for MSAA which we do not yet support, patch it out.

0002-Teach-configure-about-serenity.patch

Teach configure about serenity

0003-Remove-SDL-timer-lock.patch

Remove SDL timer lock