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serenity/Userland/Applications/Piano/Music.h
kleines Filmröllchen aea8a040b3 Piano: Use LibDSP::Keyboard for all keyboard-playing logic
The only major functional change is that the Track now needs to know
whether it's active or not, in order to listen to the keyboard (or not).

There are some bugs exposed/created by this, mainly:
* KeysWidget sometimes shows phantom notes. Those do not actually exist
  as far as debugging has revealed and do not play in the synth.
* The keyboard can lock up Piano when rapidly pressing keys. This
  appears to be a HashMap bug; I invested significant time in bugfixing
  but got nowhere.
2022-05-26 10:24:43 +01:00

276 lines
4.9 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <LibGfx/Color.h>
namespace Music {
// CD quality
// - Stereo
// - 16 bit
// - 44,100 samples/sec
// - 1,411.2 kbps
struct Sample {
i16 left;
i16 right;
};
// HACK: needs to increase with device sample rate, but all of the sample_count stuff is static for now
constexpr int sample_count = 1 << 10;
constexpr int buffer_size = sample_count * sizeof(Sample);
constexpr double sample_rate = 44100;
// Headroom for the synth
constexpr double volume_factor = 0.8;
enum Direction {
Down,
Up,
};
enum KeyColor {
White,
Black,
};
constexpr KeyColor key_pattern[] = {
White,
Black,
White,
Black,
White,
White,
Black,
White,
Black,
White,
Black,
White,
};
const Color note_pressed_color(64, 64, 255);
const Color column_playing_color(128, 128, 255);
const Color left_wave_colors[] = {
// Sine
{
255,
192,
0,
},
// Triangle
{
35,
171,
35,
},
// Square
{
128,
160,
255,
},
// Saw
{
240,
100,
128,
},
// Noise
{
197,
214,
225,
},
// RecordedSample
{
227,
39,
39,
},
};
// HACK: make the display code shut up for now
constexpr int RecordedSample = 5;
const Color right_wave_colors[] = {
// Sine
{
255,
223,
0,
},
// Triangle
{
35,
171,
90,
},
// Square
{
139,
128,
255,
},
// Saw
{
240,
100,
220,
},
// Noise
{
197,
223,
225,
},
// RecordedSample
{
227,
105,
39,
},
};
constexpr int notes_per_octave = 12;
constexpr int white_keys_per_octave = 7;
constexpr int black_keys_per_octave = 5;
constexpr int octave_min = 1;
constexpr int octave_max = 7;
constexpr int volume_max = 1000;
constexpr double beats_per_minute = 60;
constexpr int beats_per_bar = 4;
constexpr int notes_per_beat = 4;
constexpr int roll_length = (sample_rate / (beats_per_minute / 60)) * beats_per_bar;
constexpr char const* note_names[] = {
"C",
"C#",
"D",
"D#",
"E",
"F",
"F#",
"G",
"G#",
"A",
"A#",
"B",
};
// Equal temperament, A = 440Hz
// We calculate note frequencies relative to A4:
// 440.0 * pow(pow(2.0, 1.0 / 12.0), N)
// Where N is the note distance from A.
constexpr double note_frequencies[] = {
// Octave 1
32.703195662574764,
34.647828872108946,
36.708095989675876,
38.890872965260044,
41.203444614108669,
43.653528929125407,
46.249302838954222,
48.99942949771858,
51.913087197493056,
54.999999999999915,
58.270470189761156,
61.735412657015416,
// Octave 2
65.406391325149571,
69.295657744217934,
73.416191979351794,
77.781745930520117,
82.406889228217381,
87.307057858250872,
92.4986056779085,
97.998858995437217,
103.82617439498618,
109.99999999999989,
116.54094037952237,
123.4708253140309,
// Octave 3
130.8127826502992,
138.59131548843592,
146.83238395870364,
155.56349186104035,
164.81377845643485,
174.61411571650183,
184.99721135581709,
195.99771799087452,
207.65234878997245,
219.99999999999989,
233.08188075904488,
246.94165062806198,
// Octave 4
261.62556530059851,
277.18263097687202,
293.66476791740746,
311.12698372208081,
329.62755691286986,
349.22823143300383,
369.99442271163434,
391.99543598174927,
415.30469757994513,
440,
466.16376151808993,
493.88330125612413,
// Octave 5
523.25113060119736,
554.36526195374427,
587.32953583481526,
622.25396744416196,
659.25511382574007,
698.456462866008,
739.98884542326903,
783.99087196349899,
830.60939515989071,
880.00000000000034,
932.32752303618031,
987.76660251224882,
// Octave 6
1046.5022612023952,
1108.7305239074892,
1174.659071669631,
1244.5079348883246,
1318.5102276514808,
1396.9129257320169,
1479.977690846539,
1567.9817439269987,
1661.2187903197821,
1760.000000000002,
1864.6550460723618,
1975.5332050244986,
// Octave 7
2093.0045224047913,
2217.4610478149793,
2349.3181433392633,
2489.0158697766506,
2637.020455302963,
2793.8258514640347,
2959.9553816930793,
3135.9634878539991,
3322.437580639566,
3520.0000000000055,
3729.3100921447249,
3951.0664100489994,
};
constexpr int note_count = sizeof(note_frequencies) / sizeof(double);
constexpr double middle_c = note_frequencies[36];
}
using namespace Music;