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	 08f217526a
			
		
	
	
		08f217526a
		
	
	
	
	
		
			
			Move overflow clipping from `before_children_paint` into separate
method and call this method on containing block instead of parent.
Example that got fixed:
```html
<!DOCTYPE html><html><head><style>
    * {
      border: 2px solid black;
    }
    body {
      overflow: hidden;
    }
    .inner {
      position: absolute;
      width: 100px;
      height: 100px;
      background: lime;
    }
</style></head><body><div class=inner></div>
```
		
	
			
		
			
				
	
	
		
			627 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			627 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/Debug.h>
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| #include <AK/ExtraMathConstants.h>
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| #include <AK/QuickSort.h>
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| #include <AK/StringBuilder.h>
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| #include <LibGfx/AffineTransform.h>
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| #include <LibGfx/Matrix4x4.h>
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| #include <LibGfx/Painter.h>
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| #include <LibGfx/Rect.h>
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| #include <LibWeb/Layout/Box.h>
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| #include <LibWeb/Layout/InitialContainingBlock.h>
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| #include <LibWeb/Layout/ReplacedBox.h>
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| #include <LibWeb/Painting/PaintableBox.h>
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| #include <LibWeb/Painting/StackingContext.h>
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| 
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| namespace Web::Painting {
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| 
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| static void paint_node(Layout::Node const& layout_node, PaintContext& context, PaintPhase phase)
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| {
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|     if (auto const* paintable = layout_node.paintable())
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|         paintable->paint(context, phase);
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| }
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| 
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| StackingContext::StackingContext(Layout::Box& box, StackingContext* parent)
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|     : m_box(box)
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|     , m_transform(combine_transformations(m_box.computed_values().transformations()))
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|     , m_transform_origin(compute_transform_origin())
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|     , m_parent(parent)
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| {
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|     VERIFY(m_parent != this);
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|     if (m_parent)
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|         m_parent->m_children.append(this);
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| }
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| 
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| void StackingContext::sort()
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| {
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|     quick_sort(m_children, [](auto& a, auto& b) {
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|         auto a_z_index = a->m_box.computed_values().z_index().value_or(0);
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|         auto b_z_index = b->m_box.computed_values().z_index().value_or(0);
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|         if (a_z_index == b_z_index)
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|             return a->m_box.is_before(b->m_box);
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|         return a_z_index < b_z_index;
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|     });
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| 
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|     for (auto* child : m_children)
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|         child->sort();
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| }
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| 
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| static PaintPhase to_paint_phase(StackingContext::StackingContextPaintPhase phase)
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| {
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|     // There are not a fully correct mapping since some stacking context phases are combined.
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|     switch (phase) {
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|     case StackingContext::StackingContextPaintPhase::Floats:
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|     case StackingContext::StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced:
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|     case StackingContext::StackingContextPaintPhase::BackgroundAndBorders:
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|         return PaintPhase::Background;
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|     case StackingContext::StackingContextPaintPhase::Foreground:
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|         return PaintPhase::Foreground;
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|     case StackingContext::StackingContextPaintPhase::FocusAndOverlay:
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|         return PaintPhase::Overlay;
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|     default:
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|         VERIFY_NOT_REACHED();
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|     }
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| }
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| 
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| void StackingContext::paint_descendants(PaintContext& context, Layout::Node const& box, StackingContextPaintPhase phase) const
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| {
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|     if (auto* paintable = box.paintable()) {
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|         paintable->before_children_paint(context, to_paint_phase(phase));
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|         paintable->apply_clip_overflow_rect(context, to_paint_phase(phase));
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|     }
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| 
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|     box.for_each_child([&](auto& child) {
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|         // If `child` establishes its own stacking context, skip over it.
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|         if (is<Layout::Box>(child) && child.paintable() && static_cast<Layout::Box const&>(child).paint_box()->stacking_context())
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|             return;
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|         // If `child` is positioned with a z-index of `0` or `auto`, skip over it.
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|         if (child.is_positioned()) {
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|             auto const& z_index = child.computed_values().z_index();
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|             if (!z_index.has_value() || z_index.value() == 0)
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|                 return;
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|         }
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| 
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|         bool child_is_inline_or_replaced = child.is_inline() || is<Layout::ReplacedBox>(child);
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|         switch (phase) {
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|         case StackingContextPaintPhase::BackgroundAndBorders:
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|             if (!child_is_inline_or_replaced && !child.is_floating()) {
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|                 paint_node(child, context, PaintPhase::Background);
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|                 paint_node(child, context, PaintPhase::Border);
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|                 paint_descendants(context, child, phase);
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|             }
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|             break;
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|         case StackingContextPaintPhase::Floats:
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|             if (child.is_floating()) {
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|                 paint_node(child, context, PaintPhase::Background);
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|                 paint_node(child, context, PaintPhase::Border);
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|                 paint_descendants(context, child, StackingContextPaintPhase::BackgroundAndBorders);
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|             }
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|             paint_descendants(context, child, phase);
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|             break;
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|         case StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced:
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|             if (child_is_inline_or_replaced) {
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|                 paint_node(child, context, PaintPhase::Background);
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|                 paint_node(child, context, PaintPhase::Border);
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|                 paint_descendants(context, child, StackingContextPaintPhase::BackgroundAndBorders);
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|             }
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|             paint_descendants(context, child, phase);
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|             break;
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|         case StackingContextPaintPhase::Foreground:
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|             paint_node(child, context, PaintPhase::Foreground);
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|             paint_descendants(context, child, phase);
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|             break;
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|         case StackingContextPaintPhase::FocusAndOverlay:
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|             if (context.has_focus()) {
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|                 paint_node(child, context, PaintPhase::FocusOutline);
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|             }
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|             paint_node(child, context, PaintPhase::Overlay);
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|             paint_descendants(context, child, phase);
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|             break;
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|         }
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|     });
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| 
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|     if (auto* paintable = box.paintable()) {
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|         paintable->clear_clip_overflow_rect(context, to_paint_phase(phase));
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|         paintable->after_children_paint(context, to_paint_phase(phase));
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|     }
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| }
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| 
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| void StackingContext::paint_internal(PaintContext& context) const
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| {
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|     // For a more elaborate description of the algorithm, see CSS 2.1 Appendix E
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|     // Draw the background and borders for the context root (steps 1, 2)
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|     paint_node(m_box, context, PaintPhase::Background);
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|     paint_node(m_box, context, PaintPhase::Border);
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| 
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|     auto paint_child = [&](auto* child) {
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|         auto parent = child->m_box.parent();
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|         auto* parent_paintable = parent ? parent->paintable() : nullptr;
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|         if (parent_paintable)
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|             parent_paintable->before_children_paint(context, PaintPhase::Foreground);
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|         auto containing_block = child->m_box.containing_block();
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|         auto* containing_block_paintable = containing_block ? containing_block->paintable() : nullptr;
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|         if (containing_block_paintable)
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|             containing_block_paintable->apply_clip_overflow_rect(context, PaintPhase::Foreground);
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| 
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|         child->paint(context);
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| 
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|         if (parent_paintable)
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|             parent_paintable->after_children_paint(context, PaintPhase::Foreground);
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|         if (containing_block_paintable)
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|             containing_block_paintable->clear_clip_overflow_rect(context, PaintPhase::Foreground);
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|     };
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| 
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|     // Draw positioned descendants with negative z-indices (step 3)
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|     for (auto* child : m_children) {
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|         if (child->m_box.computed_values().z_index().has_value() && child->m_box.computed_values().z_index().value() < 0)
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|             paint_child(child);
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|     }
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| 
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|     // Draw the background and borders for block-level children (step 4)
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|     paint_descendants(context, m_box, StackingContextPaintPhase::BackgroundAndBorders);
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|     // Draw the non-positioned floats (step 5)
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|     paint_descendants(context, m_box, StackingContextPaintPhase::Floats);
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|     // Draw inline content, replaced content, etc. (steps 6, 7)
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|     paint_descendants(context, m_box, StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
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|     paint_node(m_box, context, PaintPhase::Foreground);
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|     paint_descendants(context, m_box, StackingContextPaintPhase::Foreground);
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| 
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|     // Draw positioned descendants with z-index `0` or `auto` in tree order. (step 8)
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|     // NOTE: Non-positioned descendants that establish stacking contexts with z-index `0` or `auto` are also painted here.
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|     // FIXME: There's more to this step that we have yet to understand and implement.
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|     m_box.paint_box()->for_each_in_subtree_of_type<PaintableBox>([&](PaintableBox const& paint_box) {
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|         auto const& z_index = paint_box.computed_values().z_index();
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|         if (auto* child = paint_box.stacking_context()) {
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|             if (!z_index.has_value() || z_index.value() == 0)
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|                 paint_child(child);
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|             return TraversalDecision::SkipChildrenAndContinue;
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|         }
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|         if (z_index.has_value() && z_index.value() != 0)
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|             return TraversalDecision::Continue;
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|         if (!paint_box.layout_box().is_positioned())
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|             return TraversalDecision::Continue;
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|         // At this point, `paint_box` is a positioned descendant with z-index: auto
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|         // but no stacking context of its own.
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|         // FIXME: This is basically duplicating logic found elsewhere in this same function. Find a way to make this more elegant.
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|         auto parent = paint_box.layout_node().parent();
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|         auto* parent_paintable = parent ? parent->paintable() : nullptr;
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|         if (parent_paintable)
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|             parent_paintable->before_children_paint(context, PaintPhase::Foreground);
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|         auto containing_block = paint_box.layout_node().containing_block();
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|         auto* containing_block_paintable = containing_block ? containing_block->paintable() : nullptr;
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|         if (containing_block_paintable)
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|             containing_block_paintable->apply_clip_overflow_rect(context, PaintPhase::Foreground);
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|         paint_node(paint_box.layout_box(), context, PaintPhase::Background);
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|         paint_node(paint_box.layout_box(), context, PaintPhase::Border);
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|         paint_descendants(context, paint_box.layout_box(), StackingContextPaintPhase::BackgroundAndBorders);
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|         paint_descendants(context, paint_box.layout_box(), StackingContextPaintPhase::Floats);
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|         paint_descendants(context, paint_box.layout_box(), StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
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|         paint_node(paint_box.layout_box(), context, PaintPhase::Foreground);
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|         paint_descendants(context, paint_box.layout_box(), StackingContextPaintPhase::Foreground);
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|         paint_node(paint_box.layout_box(), context, PaintPhase::FocusOutline);
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|         paint_node(paint_box.layout_box(), context, PaintPhase::Overlay);
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|         paint_descendants(context, paint_box.layout_box(), StackingContextPaintPhase::FocusAndOverlay);
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|         if (parent_paintable)
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|             parent_paintable->after_children_paint(context, PaintPhase::Foreground);
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|         if (containing_block_paintable)
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|             containing_block_paintable->clear_clip_overflow_rect(context, PaintPhase::Foreground);
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| 
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|         return TraversalDecision::Continue;
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|     });
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| 
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|     // Draw other positioned descendants (step 9)
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|     for (auto* child : m_children) {
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|         if (child->m_box.computed_values().z_index().has_value() && child->m_box.computed_values().z_index().value() >= 1)
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|             paint_child(child);
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|     }
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| 
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|     paint_node(m_box, context, PaintPhase::FocusOutline);
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|     paint_node(m_box, context, PaintPhase::Overlay);
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|     paint_descendants(context, m_box, StackingContextPaintPhase::FocusAndOverlay);
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| }
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| 
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| Gfx::FloatMatrix4x4 StackingContext::get_transformation_matrix(CSS::Transformation const& transformation) const
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| {
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|     auto count = transformation.values.size();
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|     auto value = [this, transformation](size_t index, Optional<CSS::Length const&> reference_length = {}) -> float {
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|         return transformation.values[index].visit(
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|             [this, reference_length](CSS::LengthPercentage const& value) {
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|                 if (reference_length.has_value()) {
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|                     return value.resolved(m_box, reference_length.value()).to_px(m_box).value();
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|                 }
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| 
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|                 return value.length().to_px(m_box).value();
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|             },
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|             [](CSS::Angle const& value) {
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|                 return value.to_degrees() * static_cast<float>(M_DEG2RAD);
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|             },
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|             [](float value) {
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|                 return value;
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|             });
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|     };
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| 
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|     auto reference_box = paintable().absolute_rect();
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|     auto width = CSS::Length::make_px(reference_box.width());
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|     auto height = CSS::Length::make_px(reference_box.height());
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| 
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|     switch (transformation.function) {
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|     case CSS::TransformFunction::Matrix:
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|         if (count == 6)
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|             return Gfx::FloatMatrix4x4(value(0), value(2), 0, value(4),
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|                 value(1), value(3), 0, value(5),
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::Matrix3d:
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|         if (count == 16)
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|             return Gfx::FloatMatrix4x4(value(0), value(4), value(8), value(12),
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|                 value(1), value(5), value(9), value(13),
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|                 value(2), value(6), value(10), value(14),
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|                 value(3), value(7), value(11), value(15));
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|         break;
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|     case CSS::TransformFunction::Translate:
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|         if (count == 1)
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|             return Gfx::FloatMatrix4x4(1, 0, 0, value(0, width),
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|                 0, 1, 0, 0,
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         if (count == 2)
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|             return Gfx::FloatMatrix4x4(1, 0, 0, value(0, width),
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|                 0, 1, 0, value(1, height),
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::Translate3d:
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|         return Gfx::FloatMatrix4x4(1, 0, 0, value(0, width),
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|             0, 1, 0, value(1, height),
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|             0, 0, 1, value(2),
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|             0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::TranslateX:
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|         if (count == 1)
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|             return Gfx::FloatMatrix4x4(1, 0, 0, value(0, width),
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|                 0, 1, 0, 0,
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::TranslateY:
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|         if (count == 1)
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|             return Gfx::FloatMatrix4x4(1, 0, 0, 0,
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|                 0, 1, 0, value(0, height),
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::Scale:
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|         if (count == 1)
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|             return Gfx::FloatMatrix4x4(value(0), 0, 0, 0,
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|                 0, value(0), 0, 0,
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         if (count == 2)
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|             return Gfx::FloatMatrix4x4(value(0), 0, 0, 0,
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|                 0, value(1), 0, 0,
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::ScaleX:
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|         if (count == 1)
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|             return Gfx::FloatMatrix4x4(value(0), 0, 0, 0,
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|                 0, 1, 0, 0,
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::ScaleY:
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|         if (count == 1)
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|             return Gfx::FloatMatrix4x4(1, 0, 0, 0,
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|                 0, value(0), 0, 0,
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|                 0, 0, 1, 0,
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|                 0, 0, 0, 1);
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|         break;
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|     case CSS::TransformFunction::RotateX:
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|         if (count == 1)
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|             return Gfx::rotation_matrix({ 1.0f, 0.0f, 0.0f }, value(0));
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|         break;
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|     case CSS::TransformFunction::RotateY:
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|         if (count == 1)
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|             return Gfx::rotation_matrix({ 0.0f, 1.0f, 0.0f }, value(0));
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|         break;
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|     case CSS::TransformFunction::Rotate:
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|     case CSS::TransformFunction::RotateZ:
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|         if (count == 1)
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|             return Gfx::rotation_matrix({ 0.0f, 0.0f, 1.0f }, value(0));
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|         break;
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|     default:
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|         dbgln_if(LIBWEB_CSS_DEBUG, "FIXME: Unhandled transformation function {}", CSS::TransformationStyleValue::create(transformation.function, {})->to_string());
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|     }
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|     return Gfx::FloatMatrix4x4::identity();
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| }
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| 
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| Gfx::FloatMatrix4x4 StackingContext::combine_transformations(Vector<CSS::Transformation> const& transformations) const
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| {
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|     auto matrix = Gfx::FloatMatrix4x4::identity();
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| 
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|     for (auto const& transform : transformations)
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|         matrix = matrix * get_transformation_matrix(transform);
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| 
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|     return matrix;
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| }
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| 
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| // FIXME: This extracts the affine 2D part of the full transformation matrix.
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| //  Use the whole matrix when we get better transformation support in LibGfx or use LibGL for drawing the bitmap
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| Gfx::AffineTransform StackingContext::affine_transform_matrix() const
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| {
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|     auto* m = m_transform.elements();
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|     return Gfx::AffineTransform(m[0][0], m[1][0], m[0][1], m[1][1], m[0][3], m[1][3]);
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| }
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| 
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| void StackingContext::paint(PaintContext& context) const
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| {
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|     Gfx::PainterStateSaver saver(context.painter());
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|     if (m_box.is_fixed_position()) {
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|         context.painter().translate(-context.painter().translation());
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|     }
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| 
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|     auto opacity = m_box.computed_values().opacity();
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|     if (opacity == 0.0f)
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|         return;
 | |
| 
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|     auto affine_transform = affine_transform_matrix();
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| 
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|     if (opacity < 1.0f || !affine_transform.is_identity_or_translation()) {
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|         auto transform_origin = this->transform_origin();
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|         auto source_rect = paintable().absolute_paint_rect().to_type<float>().translated(-transform_origin);
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|         auto transformed_destination_rect = affine_transform.map(source_rect).translated(transform_origin);
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|         auto destination_rect = transformed_destination_rect.to_rounded<int>();
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| 
 | |
|         // FIXME: We should find a way to scale the paintable, rather than paint into a separate bitmap,
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|         // then scale it. This snippet now copies the background at the destination, then scales it down/up
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|         // to the size of the source (which could add some artefacts, though just scaling the bitmap already does that).
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|         // We need to copy the background at the destination because a bunch of our rendering effects now rely on
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|         // being able to sample the painter (see border radii, shadows, filters, etc).
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|         CSSPixelPoint destination_clipped_fixup {};
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|         auto try_get_scaled_destination_bitmap = [&]() -> ErrorOr<NonnullRefPtr<Gfx::Bitmap>> {
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|             Gfx::IntRect actual_destination_rect;
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|             auto bitmap = TRY(context.painter().get_region_bitmap(destination_rect, Gfx::BitmapFormat::BGRA8888, actual_destination_rect));
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|             // get_region_bitmap() may clip to a smaller region if the requested rect goes outside the painter, so we need to account for that.
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|             destination_clipped_fixup = CSSPixelPoint { destination_rect.location() - actual_destination_rect.location() };
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|             destination_rect = actual_destination_rect;
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|             if (source_rect.size() != transformed_destination_rect.size()) {
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|                 auto sx = static_cast<float>(source_rect.width()) / transformed_destination_rect.width();
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|                 auto sy = static_cast<float>(source_rect.height()) / transformed_destination_rect.height();
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|                 bitmap = TRY(bitmap->scaled(sx, sy));
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|                 destination_clipped_fixup.scale_by(sx, sy);
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|             }
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|             return bitmap;
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|         };
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| 
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|         auto bitmap_or_error = try_get_scaled_destination_bitmap();
 | |
|         if (bitmap_or_error.is_error())
 | |
|             return;
 | |
|         auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
 | |
|         Gfx::Painter painter(bitmap);
 | |
|         painter.translate(context.rounded_device_point(-paintable().absolute_paint_rect().location() + destination_clipped_fixup).to_type<int>());
 | |
|         auto paint_context = context.clone(painter);
 | |
|         paint_internal(paint_context);
 | |
| 
 | |
|         if (destination_rect.size() == bitmap->size())
 | |
|             context.painter().blit(destination_rect.location(), *bitmap, bitmap->rect(), opacity);
 | |
|         else
 | |
|             context.painter().draw_scaled_bitmap(destination_rect, *bitmap, bitmap->rect(), opacity, Gfx::Painter::ScalingMode::BilinearBlend);
 | |
|     } else {
 | |
|         Gfx::PainterStateSaver saver(context.painter());
 | |
|         context.painter().translate(affine_transform.translation().to_rounded<int>());
 | |
|         paint_internal(context);
 | |
|     }
 | |
| }
 | |
| 
 | |
| Gfx::FloatPoint StackingContext::compute_transform_origin() const
 | |
| {
 | |
|     auto style_value = m_box.computed_values().transform_origin();
 | |
|     // FIXME: respect transform-box property
 | |
|     auto reference_box = paintable().absolute_border_box_rect();
 | |
|     auto x = reference_box.left() + style_value.x.resolved(m_box, CSS::Length::make_px(reference_box.width())).to_px(m_box);
 | |
|     auto y = reference_box.top() + style_value.y.resolved(m_box, CSS::Length::make_px(reference_box.height())).to_px(m_box);
 | |
|     return { x, y };
 | |
| }
 | |
| 
 | |
| template<typename U, typename Callback>
 | |
| static TraversalDecision for_each_in_inclusive_subtree_of_type_within_same_stacking_context_in_reverse(Paintable const& paintable, Callback callback)
 | |
| {
 | |
|     if (is<PaintableBox>(paintable) && static_cast<PaintableBox const&>(paintable).stacking_context())
 | |
|         return TraversalDecision::SkipChildrenAndContinue;
 | |
| 
 | |
|     for (auto* child = paintable.last_child(); child; child = child->previous_sibling()) {
 | |
|         if (for_each_in_inclusive_subtree_of_type_within_same_stacking_context_in_reverse<U>(*child, callback) == TraversalDecision::Break)
 | |
|             return TraversalDecision::Break;
 | |
|     }
 | |
|     if (is<U>(paintable)) {
 | |
|         if (auto decision = callback(static_cast<U const&>(paintable)); decision != TraversalDecision::Continue)
 | |
|             return decision;
 | |
|     }
 | |
|     return TraversalDecision::Continue;
 | |
| }
 | |
| 
 | |
| template<typename U, typename Callback>
 | |
| static TraversalDecision for_each_in_subtree_of_type_within_same_stacking_context_in_reverse(Paintable const& paintable, Callback callback)
 | |
| {
 | |
|     for (auto* child = paintable.last_child(); child; child = child->previous_sibling()) {
 | |
|         if (for_each_in_inclusive_subtree_of_type_within_same_stacking_context_in_reverse<U>(*child, callback) == TraversalDecision::Break)
 | |
|             return TraversalDecision::Break;
 | |
|     }
 | |
|     return TraversalDecision::Continue;
 | |
| }
 | |
| 
 | |
| Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTestType type) const
 | |
| {
 | |
|     if (!m_box.is_visible())
 | |
|         return {};
 | |
| 
 | |
|     auto transform_origin = this->transform_origin().to_type<CSSPixels>();
 | |
|     // NOTE: This CSSPixels -> Float -> CSSPixels conversion is because we can't AffineTransform::map() a CSSPixelPoint.
 | |
|     Gfx::FloatPoint offset_position {
 | |
|         position.x().value() - transform_origin.x().value(),
 | |
|         position.y().value() - transform_origin.y().value()
 | |
|     };
 | |
|     auto transformed_position = affine_transform_matrix().inverse().value_or({}).map(offset_position).to_type<CSSPixels>() + transform_origin;
 | |
| 
 | |
|     // FIXME: Support more overflow variations.
 | |
|     if (paintable().computed_values().overflow_x() == CSS::Overflow::Hidden && paintable().computed_values().overflow_y() == CSS::Overflow::Hidden) {
 | |
|         if (!paintable().absolute_border_box_rect().contains(transformed_position.x().value(), transformed_position.y().value()))
 | |
|             return {};
 | |
|     }
 | |
| 
 | |
|     // NOTE: Hit testing basically happens in reverse painting order.
 | |
|     // https://www.w3.org/TR/CSS22/visuren.html#z-index
 | |
| 
 | |
|     // 7. the child stacking contexts with positive stack levels (least positive first).
 | |
|     // NOTE: Hit testing follows reverse painting order, that's why the conditions here are reversed.
 | |
|     for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
 | |
|         auto const& child = *m_children[i];
 | |
|         if (child.m_box.computed_values().z_index().value_or(0) <= 0)
 | |
|             break;
 | |
|         auto result = child.hit_test(transformed_position, type);
 | |
|         if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|             return result;
 | |
|     }
 | |
| 
 | |
|     Optional<HitTestResult> result;
 | |
|     // 6. the child stacking contexts with stack level 0 and the positioned descendants with stack level 0.
 | |
| 
 | |
|     for_each_in_subtree_of_type_within_same_stacking_context_in_reverse<PaintableBox>(paintable(), [&](PaintableBox const& paint_box) {
 | |
|         // FIXME: Support more overflow variations.
 | |
|         if (paint_box.computed_values().overflow_x() == CSS::Overflow::Hidden && paint_box.computed_values().overflow_y() == CSS::Overflow::Hidden) {
 | |
|             if (!paint_box.absolute_border_box_rect().contains(transformed_position.x().value(), transformed_position.y().value()))
 | |
|                 return TraversalDecision::SkipChildrenAndContinue;
 | |
|         }
 | |
| 
 | |
|         if (paint_box.stacking_context()) {
 | |
|             auto const& z_index = paint_box.computed_values().z_index();
 | |
|             if (!z_index.has_value() || z_index.value() == 0) {
 | |
|                 auto candidate = paint_box.stacking_context()->hit_test(transformed_position, type);
 | |
|                 if (candidate.has_value() && candidate->paintable->visible_for_hit_testing()) {
 | |
|                     result = move(candidate);
 | |
|                     return TraversalDecision::Break;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         auto& layout_box = paint_box.layout_box();
 | |
|         if (layout_box.is_positioned() && !paint_box.stacking_context()) {
 | |
|             if (auto candidate = paint_box.hit_test(transformed_position, type); candidate.has_value()) {
 | |
|                 result = move(candidate);
 | |
|                 return TraversalDecision::Break;
 | |
|             }
 | |
|         }
 | |
|         return TraversalDecision::Continue;
 | |
|     });
 | |
|     if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|         return result;
 | |
| 
 | |
|     // "child stacking contexts with stack level 0" is first in the step, so last here to match reverse order.
 | |
|     for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
 | |
|         auto const& child = *m_children[i];
 | |
|         if (child.m_box.computed_values().z_index().value_or(0) != 0)
 | |
|             break;
 | |
|         auto result = child.hit_test(transformed_position, type);
 | |
|         if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|             return result;
 | |
|     }
 | |
| 
 | |
|     // 5. the in-flow, inline-level, non-positioned descendants, including inline tables and inline blocks.
 | |
|     if (m_box.children_are_inline() && is<Layout::BlockContainer>(m_box)) {
 | |
|         auto result = paintable().hit_test(transformed_position, type);
 | |
|         if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|             return result;
 | |
|     }
 | |
| 
 | |
|     // 4. the non-positioned floats.
 | |
|     for_each_in_subtree_of_type_within_same_stacking_context_in_reverse<PaintableBox>(paintable(), [&](auto const& paint_box) {
 | |
|         // FIXME: Support more overflow variations.
 | |
|         if (paint_box.computed_values().overflow_x() == CSS::Overflow::Hidden && paint_box.computed_values().overflow_y() == CSS::Overflow::Hidden) {
 | |
|             if (!paint_box.absolute_border_box_rect().contains(transformed_position.x().value(), transformed_position.y().value()))
 | |
|                 return TraversalDecision::SkipChildrenAndContinue;
 | |
|         }
 | |
| 
 | |
|         auto& layout_box = paint_box.layout_box();
 | |
|         if (layout_box.is_floating()) {
 | |
|             if (auto candidate = paint_box.hit_test(transformed_position, type); candidate.has_value()) {
 | |
|                 result = move(candidate);
 | |
|                 return TraversalDecision::Break;
 | |
|             }
 | |
|         }
 | |
|         return TraversalDecision::Continue;
 | |
|     });
 | |
|     if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|         return result;
 | |
| 
 | |
|     // 3. the in-flow, non-inline-level, non-positioned descendants.
 | |
|     if (!m_box.children_are_inline()) {
 | |
|         for_each_in_subtree_of_type_within_same_stacking_context_in_reverse<PaintableBox>(paintable(), [&](auto const& paint_box) {
 | |
|             // FIXME: Support more overflow variations.
 | |
|             if (paint_box.computed_values().overflow_x() == CSS::Overflow::Hidden && paint_box.computed_values().overflow_y() == CSS::Overflow::Hidden) {
 | |
|                 if (!paint_box.absolute_border_box_rect().contains(transformed_position.x().value(), transformed_position.y().value()))
 | |
|                     return TraversalDecision::SkipChildrenAndContinue;
 | |
|             }
 | |
| 
 | |
|             auto& layout_box = paint_box.layout_box();
 | |
|             if (!layout_box.is_absolutely_positioned() && !layout_box.is_floating()) {
 | |
|                 if (auto candidate = paint_box.hit_test(transformed_position, type); candidate.has_value()) {
 | |
|                     result = move(candidate);
 | |
|                     return TraversalDecision::Break;
 | |
|                 }
 | |
|             }
 | |
|             return TraversalDecision::Continue;
 | |
|         });
 | |
|         if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|             return result;
 | |
|     }
 | |
| 
 | |
|     // 2. the child stacking contexts with negative stack levels (most negative first).
 | |
|     // NOTE: Hit testing follows reverse painting order, that's why the conditions here are reversed.
 | |
|     for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
 | |
|         auto const& child = *m_children[i];
 | |
|         if (child.m_box.computed_values().z_index().value_or(0) >= 0)
 | |
|             break;
 | |
|         auto result = child.hit_test(transformed_position, type);
 | |
|         if (result.has_value() && result->paintable->visible_for_hit_testing())
 | |
|             return result;
 | |
|     }
 | |
| 
 | |
|     // 1. the background and borders of the element forming the stacking context.
 | |
|     if (paintable().absolute_border_box_rect().contains(transformed_position.x().value(), transformed_position.y().value())) {
 | |
|         return HitTestResult {
 | |
|             .paintable = const_cast<PaintableBox&>(paintable()),
 | |
|         };
 | |
|     }
 | |
| 
 | |
|     return {};
 | |
| }
 | |
| 
 | |
| void StackingContext::dump(int indent) const
 | |
| {
 | |
|     StringBuilder builder;
 | |
|     for (int i = 0; i < indent; ++i)
 | |
|         builder.append(' ');
 | |
|     builder.appendff("SC for {} {} [children: {}] (z-index: ", m_box.debug_description(), paintable().absolute_rect(), m_children.size());
 | |
|     if (m_box.computed_values().z_index().has_value())
 | |
|         builder.appendff("{}", m_box.computed_values().z_index().value());
 | |
|     else
 | |
|         builder.append("auto"sv);
 | |
|     builder.append(')');
 | |
| 
 | |
|     auto affine_transform = affine_transform_matrix();
 | |
|     if (!affine_transform.is_identity()) {
 | |
|         builder.appendff(", transform: {}", affine_transform);
 | |
|     }
 | |
|     dbgln("{}", builder.string_view());
 | |
|     for (auto& child : m_children)
 | |
|         child->dump(indent + 1);
 | |
| }
 | |
| 
 | |
| }
 |