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	 90a194377c
			
		
	
	
		90a194377c
		
	
	
	
	
		
			
			Instead, we can construct this type of object without having to instantiate a VGACompatibleAdapter object first. This can help instantiate such console very early on boot to aid debug issues on bare metal hardware.
		
			
				
	
	
		
			19 lines
		
	
	
	
		
			580 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
	
		
			580 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <Kernel/Graphics/Console/VGAConsole.h>
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| #include <Kernel/Sections.h>
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| 
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| namespace Kernel::Graphics {
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| 
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| UNMAP_AFTER_INIT VGAConsole::VGAConsole(Mode mode, size_t width, size_t height)
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|     : Console(width, height)
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|     , m_vga_region(MM.allocate_kernel_region(PhysicalAddress(0xa0000), Memory::page_round_up(0xc0000 - 0xa0000).release_value_but_fixme_should_propagate_errors(), "VGA Display", Memory::Region::Access::ReadWrite).release_value())
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|     , m_mode(mode)
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| {
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| }
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| 
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| }
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