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serenity/Applications/Spreadsheet/SpreadsheetView.cpp
Andreas Kling c3b2495320 Spreadsheet: Have cursor movement keys commit and stop cell editing
Customize the cell editing delegate to stop editing when one of the
various cursor movement keys is hit. This allows you to type into a
cell and then move to an adjacent cell by simply pressing an arrow.

This may not be the best factoring for this feature, but it's pretty
dang cool and we'll see how it evolves over time. :^)
2020-08-28 21:26:16 +02:00

153 lines
6.1 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "SpreadsheetView.h"
#include "SpreadsheetModel.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/HeaderView.h>
#include <LibGUI/ModelEditingDelegate.h>
#include <LibGUI/Painter.h>
#include <LibGUI/TableView.h>
#include <LibGfx/Palette.h>
namespace Spreadsheet {
SpreadsheetView::~SpreadsheetView()
{
}
void SpreadsheetView::EditingDelegate::set_value(const GUI::Variant& value)
{
if (m_has_set_initial_value)
return StringModelEditingDelegate::set_value(value);
m_has_set_initial_value = true;
const auto option = m_sheet.at({ m_sheet.column(index().column()), (size_t)index().row() });
if (option)
return StringModelEditingDelegate::set_value(option->source());
StringModelEditingDelegate::set_value("");
}
SpreadsheetView::SpreadsheetView(Sheet& sheet)
: m_sheet(sheet)
{
set_layout<GUI::VerticalBoxLayout>().set_margins({ 2, 2, 2, 2 });
m_table_view = add<GUI::TableView>();
m_table_view->set_grid_style(GUI::TableView::GridStyle::Both);
m_table_view->set_cursor_style(GUI::TableView::CursorStyle::Item);
m_table_view->set_edit_triggers(GUI::AbstractView::EditTrigger::EditKeyPressed | GUI::AbstractView::AnyKeyPressed | GUI::AbstractView::DoubleClicked);
m_table_view->set_tab_key_navigation_enabled(true);
m_table_view->row_header().set_visible(true);
m_table_view->set_model(SheetModel::create(*m_sheet));
m_table_view->set_row_height(18);
set_focus_proxy(m_table_view);
// FIXME: This is dumb.
for (size_t i = 0; i < m_sheet->column_count(); ++i) {
m_table_view->set_column_painting_delegate(i, make<TableCellPainter>(*m_table_view));
m_table_view->set_column_width(i, 50);
m_table_view->set_column_header_alignment(i, Gfx::TextAlignment::Center);
}
m_table_view->set_alternating_row_colors(false);
m_table_view->set_highlight_selected_rows(false);
m_table_view->set_editable(true);
m_table_view->aid_create_editing_delegate = [this](auto&) {
auto delegate = make<EditingDelegate>(*m_sheet);
delegate->on_cursor_key_pressed = [this](auto& event) {
m_table_view->stop_editing();
m_table_view->event(event);
};
return delegate;
};
m_table_view->on_selection_change = [&] {
m_sheet->selected_cells().clear();
for (auto& index : m_table_view->selection().indexes()) {
Position position { m_sheet->column(index.column()), (size_t)index.row() };
m_sheet->selected_cells().set(position);
}
if (m_table_view->selection().is_empty() && on_selection_dropped)
return on_selection_dropped();
Vector<Position> selected_positions;
selected_positions.ensure_capacity(m_table_view->selection().size());
for (auto& selection : m_table_view->selection().indexes())
selected_positions.empend(m_sheet->column(selection.column()), (size_t)selection.row());
if (on_selection_changed) {
on_selection_changed(move(selected_positions));
m_table_view->model()->update();
m_table_view->update();
};
};
m_table_view->on_activation = [this](auto&) {
m_table_view->move_cursor(GUI::AbstractView::CursorMovement::Down, GUI::AbstractView::SelectionUpdate::Set);
};
}
void SpreadsheetView::hide_event(GUI::HideEvent&)
{
if (on_selection_dropped)
on_selection_dropped();
}
void SpreadsheetView::show_event(GUI::ShowEvent&)
{
if (on_selection_changed && !m_table_view->selection().is_empty()) {
Vector<Position> selected_positions;
selected_positions.ensure_capacity(m_table_view->selection().size());
for (auto& selection : m_table_view->selection().indexes())
selected_positions.empend(m_sheet->column(selection.column()), (size_t)selection.row());
on_selection_changed(move(selected_positions));
}
}
void SpreadsheetView::TableCellPainter::paint(GUI::Painter& painter, const Gfx::IntRect& rect, const Gfx::Palette& palette, const GUI::ModelIndex& index)
{
// Draw a border.
// Undo the horizontal padding done by the table view...
auto cell_rect = rect.inflated(m_table_view.horizontal_padding() * 2, 0);
if (m_table_view.selection().contains(index)) {
Color fill_color = palette.selection();
fill_color.set_alpha(80);
painter.fill_rect(cell_rect, fill_color);
}
auto text_color = index.data(GUI::ModelRole::ForegroundColor).to_color(palette.color(m_table_view.foreground_role()));
auto data = index.data();
auto text_alignment = index.data(GUI::ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
painter.draw_text(rect, data.to_string(), m_table_view.font_for_index(index), text_alignment, text_color, Gfx::TextElision::Right);
}
}