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	 4d0d0a99b4
			
		
	
	
		4d0d0a99b4
		
	
	
	
	
		
			
			Make a separate rect for the text and use IntRect::centered_within() to sidestep any subpixel jitter. This way it looks good with both bitmap and vector fonts.
		
			
				
	
	
		
			72 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGUI/GroupBox.h>
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| #include <LibGUI/Painter.h>
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| #include <LibGfx/Font/Font.h>
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| #include <LibGfx/Palette.h>
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| #include <LibGfx/StylePainter.h>
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| 
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| REGISTER_WIDGET(GUI, GroupBox)
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| 
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| namespace GUI {
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| 
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| GroupBox::GroupBox(StringView title)
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|     : m_title(title)
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| {
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|     REGISTER_DEPRECATED_STRING_PROPERTY("title", title, set_title);
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| }
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| 
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| Margins GroupBox::content_margins() const
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| {
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|     return {
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|         (!m_title.is_empty() ? font().pixel_size_rounded_up() + 1 /*room for the focus rect*/ : 2),
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|         2,
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|         2,
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|         2
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|     };
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| }
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| 
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| void GroupBox::paint_event(PaintEvent& event)
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| {
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|     Painter painter(*this);
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|     painter.add_clip_rect(event.rect());
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| 
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|     Gfx::IntRect frame_rect {
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|         0, (!m_title.is_empty() ? font().pixel_size_rounded_up() / 2 : 0),
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|         width(), height() - (!m_title.is_empty() ? font().pixel_size_rounded_up() / 2 : 0)
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|     };
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|     Gfx::StylePainter::paint_frame(painter, frame_rect, palette(), Gfx::FrameStyle::SunkenBox);
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| 
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|     if (!m_title.is_empty()) {
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|         // Fill with button background behind the text (covering the frame).
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|         Gfx::IntRect text_background_rect { 6, 1, font().width_rounded_up(m_title) + 6, font().pixel_size_rounded_up() };
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|         painter.fill_rect(text_background_rect, palette().button());
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| 
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|         // Center text within button background rect to ensure symmetric padding on both sides.
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|         // Note that we don't use TextAlignment::Center here to avoid subpixel jitter.
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|         Gfx::IntRect text_rect { 0, 0, text_background_rect.width() - 6, text_background_rect.height() };
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|         text_rect.center_within(text_background_rect);
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|         painter.draw_text(text_rect, m_title, Gfx::TextAlignment::CenterLeft, palette().button_text());
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|     }
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| }
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| 
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| void GroupBox::fonts_change_event(FontsChangeEvent& event)
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| {
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|     Widget::fonts_change_event(event);
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|     layout_relevant_change_occurred();
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| }
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| 
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| void GroupBox::set_title(StringView title)
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| {
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|     if (m_title == title)
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|         return;
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|     m_title = title;
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|     update();
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| }
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| 
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| }
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