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![]() Instead of seeing a black screen until GraphicsManagement was fully initialized, this allows us to see the console output much earlier. So, if the bootloader provided us with a framebuffer, set up a console as early as possible. |
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.. | ||
BootFramebufferConsole.cpp | ||
BootFramebufferConsole.h | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
TextModeConsole.cpp | ||
TextModeConsole.h | ||
VGAConsole.cpp | ||
VGAConsole.h |