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	 343e66b816
			
		
	
	
		343e66b816
		
	
	
	
	
		
			
			Models that contain UV co-ordinates are now supported, and will display with a texture wrapped around it, provided a `bmp` with the same name as the object is in the same directory as the 3D Model.
		
			
				
	
	
		
			101 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
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|  * Copyright (c) 2021, Mathieu Gaillard <gaillard.mathieu.39@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "WavefrontOBJLoader.h"
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| #include <LibCore/File.h>
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| #include <stdlib.h>
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| 
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| RefPtr<Mesh> WavefrontOBJLoader::load(Core::File& file)
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| {
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|     Vector<Vertex> vertices;
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|     Vector<TexCoord> tex_coords;
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|     Vector<Triangle> triangles;
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| 
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|     dbgln("Wavefront: Loading {}...", file.name());
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| 
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|     // Start reading file line by line
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|     for (auto line = file.line_begin(); !line.at_end(); ++line) {
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|         auto object_line = *line;
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| 
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|         // Ignore file comments
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|         if (object_line.starts_with("#"))
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|             continue;
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| 
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|         if (object_line.starts_with("vt")) {
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|             auto tex_coord_line = object_line.split_view(' ');
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|             if (tex_coord_line.size() != 3) {
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|                 dbgln("Wavefront: Malformed TexCoord line. Aborting.");
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|                 dbgln("{}", object_line);
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|                 return nullptr;
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|             }
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| 
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|             tex_coords.append({ static_cast<GLfloat>(atof(String(tex_coord_line.at(1)).characters())),
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|                 static_cast<GLfloat>(atof(String(tex_coord_line.at(2)).characters())) });
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| 
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|             continue;
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|         }
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| 
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|         // FIXME: Parse texture coordinates and vertex normals
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|         if (object_line.starts_with("vn")) {
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|             continue;
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|         }
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| 
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|         // This line describes a vertex (a position in 3D space)
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|         if (object_line.starts_with("v")) {
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|             auto vertex_line = object_line.split_view(' ');
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|             if (vertex_line.size() != 4) {
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|                 dbgln("Wavefront: Malformed vertex line. Aborting.");
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|                 return nullptr;
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|             }
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| 
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|             vertices.append({ static_cast<GLfloat>(atof(String(vertex_line.at(1)).characters())),
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|                 static_cast<GLfloat>(atof(String(vertex_line.at(2)).characters())),
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|                 static_cast<GLfloat>(atof(String(vertex_line.at(3)).characters())) });
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|         }
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|         // This line describes a face (a collection of 3 vertices, aka a triangle)
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|         else if (object_line.starts_with("f")) {
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|             auto face_line = object_line.split_view(' ');
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|             if (face_line.size() != 4) {
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|                 dbgln("Wavefront: Malformed face line. Aborting.");
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|                 return nullptr;
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|             }
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| 
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|             GLuint vert_index[3];
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|             GLuint tex_coord_index[3];
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|             if (object_line.contains("/")) {
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|                 for (int i = 1; i <= 3; ++i) {
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|                     vert_index[i - 1] = face_line.at(i).split_view("/").at(0).to_uint().value_or(1);
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|                     tex_coord_index[i - 1] = face_line.at(i).split_view("/").at(1).to_uint().value_or(1);
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|                 }
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|             } else {
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|                 vert_index[0] = (face_line.at(1).to_uint().value_or(1));
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|                 vert_index[1] = (face_line.at(2).to_uint().value_or(1));
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|                 vert_index[2] = (face_line.at(3).to_uint().value_or(1));
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|                 tex_coord_index[0] = 0;
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|                 tex_coord_index[1] = 0;
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|                 tex_coord_index[2] = 0;
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|             }
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| 
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|             // Create a new triangle
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|             triangles.append(
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|                 { vert_index[0] - 1,
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|                     vert_index[1] - 1,
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|                     vert_index[2] - 1,
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|                     tex_coord_index[0] - 1,
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|                     tex_coord_index[1] - 1,
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|                     tex_coord_index[2] - 1 });
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|         }
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|     }
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| 
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|     if (vertices.is_empty()) {
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|         dbgln("Wavefront: Failed to read any data from 3D file: {}", file.name());
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|         return nullptr;
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|     }
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| 
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|     dbgln("Wavefront: Done.");
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|     return adopt_ref(*new Mesh(vertices, tex_coords, triangles));
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| }
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