mirror of
https://github.com/RGBCube/serenity
synced 2025-05-16 14:35:00 +00:00

WindowServer now tracks whether windows are occluded (meaning that they are completely covered by one or more opaque windows sitting above them.) This state is communicated to the windows via WindowStateChanged messages, which then allow GWindow to mark its backing store volatile. This reduces the effective memory impact of windows that are not at all visible to the user. Very cool. :^)
303 lines
11 KiB
C++
303 lines
11 KiB
C++
#include <LibDraw/Palette.h>
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#include <LibDraw/SystemTheme.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GClipboard.h>
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#include <LibGUI/GDesktop.h>
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#include <LibGUI/GDragOperation.h>
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#include <LibGUI/GEvent.h>
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#include <LibGUI/GMenu.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GWindowServerConnection.h>
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//#define GEVENTLOOP_DEBUG
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GWindowServerConnection& GWindowServerConnection::the()
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{
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static GWindowServerConnection* s_connection = nullptr;
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if (!s_connection)
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s_connection = new GWindowServerConnection;
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return *s_connection;
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}
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static void set_system_theme_from_shared_buffer_id(int id)
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{
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auto system_theme = SharedBuffer::create_from_shared_buffer_id(id);
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ASSERT(system_theme);
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set_system_theme(*system_theme);
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GApplication::the().set_system_palette(*system_theme);
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}
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void GWindowServerConnection::handshake()
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{
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auto response = send_sync<WindowServer::Greet>();
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set_my_client_id(response->client_id());
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set_system_theme_from_shared_buffer_id(response->system_theme_buffer_id());
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GDesktop::the().did_receive_screen_rect({}, response->screen_rect());
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}
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void GWindowServerConnection::handle(const WindowClient::UpdateSystemTheme& message)
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{
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set_system_theme_from_shared_buffer_id(message.system_theme_buffer_id());
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GWindow::update_all_windows({});
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}
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void GWindowServerConnection::handle(const WindowClient::Paint& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d Paint\n", message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id())) {
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Vector<Rect, 32> rects;
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for (auto& r : message.rects()) {
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rects.append(r);
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}
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CEventLoop::current().post_event(*window, make<GMultiPaintEvent>(rects, message.window_size()));
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}
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}
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void GWindowServerConnection::handle(const WindowClient::WindowResized& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id())) {
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CEventLoop::current().post_event(*window, make<GResizeEvent>(message.old_rect().size(), message.new_rect().size()));
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}
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}
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void GWindowServerConnection::handle(const WindowClient::WindowActivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowActivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowBecameActive));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowDeactivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowDeactivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowBecameInactive));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowCloseRequest& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowCloseRequest));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowEntered& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowEntered));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowLeft& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowLeft));
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}
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void GWindowServerConnection::handle(const WindowClient::KeyDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyDown character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = GWindow::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<GKeyEvent>(GEvent::KeyDown, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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if (auto* focused_widget = window->focused_widget()) {
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if (auto* action = focused_widget->action_for_key_event(*key_event)) {
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if (action->is_enabled()) {
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action->activate();
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return;
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}
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}
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}
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if (auto* action = GApplication::the().action_for_key_event(*key_event)) {
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if (action->is_enabled()) {
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action->activate();
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return;
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}
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}
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CEventLoop::current().post_event(*window, move(key_event));
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}
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void GWindowServerConnection::handle(const WindowClient::KeyUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyUp character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = GWindow::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<GKeyEvent>(GEvent::KeyUp, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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CEventLoop::current().post_event(*window, move(key_event));
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}
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GMouseButton to_gmousebutton(u32 button)
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{
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switch (button) {
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case 0:
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return GMouseButton::None;
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case 1:
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return GMouseButton::Left;
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case 2:
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return GMouseButton::Right;
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case 4:
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return GMouseButton::Middle;
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default:
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ASSERT_NOT_REACHED();
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break;
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}
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}
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void GWindowServerConnection::handle(const WindowClient::MouseDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDown %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseDown, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseUp %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseUp, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseMove& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseMove %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseMove, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseDoubleClick& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDoubleClick %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseDoubleClick, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseWheel& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseWheel %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseWheel, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MenuItemActivated& message)
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{
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auto* menu = GMenu::from_menu_id(message.menu_id());
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if (!menu) {
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dbgprintf("GEventLoop received event for invalid menu ID %d\n", message.menu_id());
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return;
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}
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if (auto* action = menu->action_at(message.identifier()))
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action->activate(menu);
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowStateChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowStateChangedEvent>(message.client_id(), message.window_id(), message.title(), message.rect(), message.is_active(), (GWindowType)message.window_type(), message.is_minimized()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowRectChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowRectChangedEvent>(message.client_id(), message.window_id(), message.rect()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowIconBitmapChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowIconBitmapChangedEvent>(message.client_id(), message.window_id(), message.icon_buffer_id(), message.icon_size()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowRemoved& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowRemovedEvent>(message.client_id(), message.window_id()));
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}
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void GWindowServerConnection::handle(const WindowClient::ScreenRectChanged& message)
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{
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GDesktop::the().did_receive_screen_rect({}, message.rect());
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}
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void GWindowServerConnection::handle(const WindowClient::ClipboardContentsChanged& message)
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{
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GClipboard::the().did_receive_clipboard_contents_changed({}, message.content_type());
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}
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void GWindowServerConnection::handle(const WindowClient::AsyncSetWallpaperFinished&)
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{
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// This is handled manually by GDesktop::set_wallpaper().
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}
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void GWindowServerConnection::handle(const WindowClient::DragDropped& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GDropEvent>(message.mouse_position(), message.text(), message.data_type(), message.data()));
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}
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void GWindowServerConnection::handle(const WindowClient::DragAccepted&)
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{
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GDragOperation::notify_accepted({});
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}
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void GWindowServerConnection::handle(const WindowClient::DragCancelled&)
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{
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GDragOperation::notify_cancelled({});
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}
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void GWindowServerConnection::handle(const WindowClient::WindowStateChanged& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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window->notify_state_changed({}, message.minimized(), message.occluded());
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}
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