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serenity/Kernel/Graphics/VirtIOGPU/FramebufferDevice.cpp
Liav A c7eb761b7f Kernel/Graphics: Re-order parameters in VirtIO GraphicsAdapter methods
As suggested by @ccapitalK, it makes the interface more neat and clean.
The proper order is to get ScanoutID first, then ResourceID and after it
everything else that is needed to complete the operation successfully.
2021-10-27 07:57:44 +03:00

383 lines
14 KiB
C++

/*
* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/VirtIOGPU/FramebufferDevice.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <LibC/sys/ioctl_numbers.h>
namespace Kernel::Graphics::VirtIOGPU {
GraphicsAdapter const& FramebufferDevice::adapter() const
{
return static_cast<GraphicsAdapter const&>(*m_graphics_adapter);
}
GraphicsAdapter& FramebufferDevice::adapter()
{
return static_cast<GraphicsAdapter&>(*m_graphics_adapter);
}
FramebufferDevice::FramebufferDevice(GraphicsAdapter const& adapter, ScanoutID scanout)
: Kernel::FramebufferDevice(adapter, scanout.value())
, m_scanout(scanout)
{
if (display_info().enabled) {
// FIXME: This should be in a place where we can handle allocation failures.
auto result = create_framebuffer();
VERIFY(!result.is_error());
}
}
FramebufferDevice::~FramebufferDevice()
{
}
KResult FramebufferDevice::create_framebuffer()
{
// First delete any existing framebuffers to free the memory first
m_framebuffer = nullptr;
m_framebuffer_sink_vmobject = nullptr;
// Allocate frame buffer for both front and back
auto& info = display_info();
m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height);
m_framebuffer = TRY(MM.allocate_kernel_region(m_buffer_size * 2, String::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()), Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow));
auto write_sink_page = MM.allocate_user_physical_page(Memory::MemoryManager::ShouldZeroFill::No).release_nonnull();
auto num_needed_pages = m_framebuffer->vmobject().page_count();
NonnullRefPtrVector<Memory::PhysicalPage> pages;
for (auto i = 0u; i < num_needed_pages; ++i) {
pages.append(write_sink_page);
}
m_framebuffer_sink_vmobject = TRY(Memory::AnonymousVMObject::try_create_with_physical_pages(pages.span()));
MutexLocker locker(adapter().operation_lock());
m_current_buffer = &buffer_from_index(m_last_set_buffer_index.load());
create_buffer(m_main_buffer, 0, m_buffer_size);
create_buffer(m_back_buffer, m_buffer_size, m_buffer_size);
return KSuccess;
}
void FramebufferDevice::create_buffer(Buffer& buffer, size_t framebuffer_offset, size_t framebuffer_size)
{
buffer.framebuffer_offset = framebuffer_offset;
buffer.framebuffer_data = m_framebuffer->vaddr().as_ptr() + framebuffer_offset;
auto& info = display_info();
// 1. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
if (buffer.resource_id.value() != 0)
adapter().delete_resource(buffer.resource_id);
buffer.resource_id = adapter().create_2d_resource(info.rect);
// 2. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
adapter().ensure_backing_storage(buffer.resource_id, *m_framebuffer, buffer.framebuffer_offset, framebuffer_size);
// 3. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
if (&buffer == m_current_buffer)
adapter().set_scanout_resource(m_scanout.value(), buffer.resource_id, info.rect);
// 4. Render our test pattern
draw_ntsc_test_pattern(buffer);
// 5. Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource from guest memory.
transfer_framebuffer_data_to_host(info.rect, buffer);
// 6. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
if (&buffer == m_current_buffer)
flush_displayed_image(info.rect, buffer);
// Make sure we constrain the existing dirty rect (if any)
if (buffer.dirty_rect.width != 0 || buffer.dirty_rect.height != 0) {
auto dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
auto dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
buffer.dirty_rect.width = min(dirty_right, info.rect.x + info.rect.width) - buffer.dirty_rect.x;
buffer.dirty_rect.height = min(dirty_bottom, info.rect.y + info.rect.height) - buffer.dirty_rect.y;
}
info.enabled = 1;
}
Protocol::DisplayInfoResponse::Display const& FramebufferDevice::display_info() const
{
return adapter().display_info(m_scanout);
}
Protocol::DisplayInfoResponse::Display& FramebufferDevice::display_info()
{
return adapter().display_info(m_scanout);
}
void FramebufferDevice::transfer_framebuffer_data_to_host(Protocol::Rect const& rect, Buffer& buffer)
{
adapter().transfer_framebuffer_data_to_host(m_scanout, buffer.resource_id, rect);
}
void FramebufferDevice::flush_dirty_window(Protocol::Rect const& dirty_rect, Buffer& buffer)
{
adapter().flush_dirty_rectangle(m_scanout, buffer.resource_id, dirty_rect);
}
void FramebufferDevice::flush_displayed_image(Protocol::Rect const& dirty_rect, Buffer& buffer)
{
adapter().flush_displayed_image(buffer.resource_id, dirty_rect);
}
KResult FramebufferDevice::try_to_set_resolution(size_t width, size_t height)
{
if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
return EINVAL;
auto& info = display_info();
MutexLocker locker(adapter().operation_lock());
info.rect = {
.x = 0,
.y = 0,
.width = (u32)width,
.height = (u32)height,
};
return create_framebuffer();
}
void FramebufferDevice::set_buffer(int buffer_index)
{
auto& buffer = buffer_index == 0 ? m_main_buffer : m_back_buffer;
MutexLocker locker(adapter().operation_lock());
if (&buffer == m_current_buffer)
return;
m_current_buffer = &buffer;
adapter().set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
adapter().flush_displayed_image(buffer.resource_id, buffer.dirty_rect); // QEMU SDL backend requires this (as per spec)
buffer.dirty_rect = {};
}
KResult FramebufferDevice::ioctl(OpenFileDescription&, unsigned request, Userspace<void*> arg)
{
REQUIRE_PROMISE(video);
switch (request) {
case FB_IOCTL_GET_SIZE_IN_BYTES: {
auto out = static_ptr_cast<size_t*>(arg);
size_t value = m_buffer_size * 2;
return copy_to_user(out, &value);
}
case FB_IOCTL_SET_RESOLUTION: {
auto user_resolution = static_ptr_cast<FBResolution*>(arg);
FBResolution resolution;
TRY(copy_from_user(&resolution, user_resolution));
TRY(try_to_set_resolution(resolution.width, resolution.height));
resolution.pitch = pitch();
return copy_to_user(user_resolution, &resolution);
}
case FB_IOCTL_GET_RESOLUTION: {
auto user_resolution = static_ptr_cast<FBResolution*>(arg);
FBResolution resolution {};
resolution.pitch = pitch();
resolution.width = width();
resolution.height = height();
return copy_to_user(user_resolution, &resolution);
}
case FB_IOCTL_SET_BUFFER: {
auto buffer_index = static_cast<int>(arg.ptr());
if (!is_valid_buffer_index(buffer_index))
return EINVAL;
if (m_last_set_buffer_index.exchange(buffer_index) != buffer_index && m_are_writes_active)
set_buffer(buffer_index);
return KSuccess;
}
case FB_IOCTL_FLUSH_BUFFERS: {
auto user_flush_rects = static_ptr_cast<FBFlushRects*>(arg);
FBFlushRects flush_rects;
TRY(copy_from_user(&flush_rects, user_flush_rects));
if (!is_valid_buffer_index(flush_rects.buffer_index))
return EINVAL;
if (Checked<unsigned>::multiplication_would_overflow(flush_rects.count, sizeof(FBRect)))
return EFAULT;
if (m_are_writes_active && flush_rects.count > 0) {
auto& buffer = buffer_from_index(flush_rects.buffer_index);
MutexLocker locker(adapter().operation_lock());
for (unsigned i = 0; i < flush_rects.count; i++) {
FBRect user_dirty_rect;
TRY(copy_from_user(&user_dirty_rect, &flush_rects.rects[i]));
Protocol::Rect dirty_rect {
.x = user_dirty_rect.x,
.y = user_dirty_rect.y,
.width = user_dirty_rect.width,
.height = user_dirty_rect.height
};
transfer_framebuffer_data_to_host(dirty_rect, buffer);
if (&buffer == m_current_buffer) {
// Flushing directly to screen
flush_displayed_image(dirty_rect, buffer);
buffer.dirty_rect = {};
} else {
if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
buffer.dirty_rect = dirty_rect;
} else {
auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
}
}
}
}
return KSuccess;
}
case FB_IOCTL_GET_BUFFER_OFFSET: {
auto user_buffer_offset = static_ptr_cast<FBBufferOffset*>(arg);
FBBufferOffset buffer_offset;
TRY(copy_from_user(&buffer_offset, user_buffer_offset));
if (!is_valid_buffer_index(buffer_offset.buffer_index))
return EINVAL;
buffer_offset.offset = (size_t)buffer_offset.buffer_index * m_buffer_size;
return copy_to_user(user_buffer_offset, &buffer_offset);
}
default:
return EINVAL;
};
}
KResultOr<Memory::Region*> FramebufferDevice::mmap(Process& process, OpenFileDescription&, Memory::VirtualRange const& range, u64 offset, int prot, bool shared)
{
REQUIRE_PROMISE(video);
if (!shared)
return ENODEV;
if (offset != 0 || !m_framebuffer)
return ENXIO;
if (range.size() > m_framebuffer->size())
return EOVERFLOW;
// We only allow one process to map the region
if (m_userspace_mmap_region)
return ENOMEM;
RefPtr<Memory::VMObject> vmobject;
if (m_are_writes_active) {
vmobject = TRY(m_framebuffer->vmobject().try_clone());
} else {
vmobject = m_framebuffer_sink_vmobject;
if (vmobject.is_null())
return ENOMEM;
}
m_userspace_mmap_region = TRY(process.address_space().allocate_region_with_vmobject(
range,
vmobject.release_nonnull(),
0,
"VirtIOGPU Framebuffer",
prot,
shared));
return m_userspace_mmap_region.unsafe_ptr();
}
void FramebufferDevice::deactivate_writes()
{
m_are_writes_active = false;
if (m_userspace_mmap_region) {
auto* region = m_userspace_mmap_region.unsafe_ptr();
auto maybe_vm_object = m_framebuffer_sink_vmobject->try_clone();
// FIXME: Would be nice to be able to return a KResult here.
VERIFY(!maybe_vm_object.is_error());
region->set_vmobject(maybe_vm_object.release_value());
region->remap();
}
set_buffer(0);
clear_to_black(buffer_from_index(0));
}
void FramebufferDevice::activate_writes()
{
m_are_writes_active = true;
auto last_set_buffer_index = m_last_set_buffer_index.load();
if (m_userspace_mmap_region) {
auto* region = m_userspace_mmap_region.unsafe_ptr();
region->set_vmobject(m_framebuffer->vmobject());
region->remap();
}
set_buffer(last_set_buffer_index);
}
void FramebufferDevice::clear_to_black(Buffer& buffer)
{
auto& info = display_info();
size_t width = info.rect.width;
size_t height = info.rect.height;
u8* data = buffer.framebuffer_data;
for (size_t i = 0; i < width * height; ++i) {
data[4 * i + 0] = 0x00;
data[4 * i + 1] = 0x00;
data[4 * i + 2] = 0x00;
data[4 * i + 3] = 0xff;
}
}
void FramebufferDevice::draw_ntsc_test_pattern(Buffer& buffer)
{
static constexpr u8 colors[12][4] = {
{ 0xff, 0xff, 0xff, 0xff }, // White
{ 0x00, 0xff, 0xff, 0xff }, // Primary + Composite colors
{ 0xff, 0xff, 0x00, 0xff },
{ 0x00, 0xff, 0x00, 0xff },
{ 0xff, 0x00, 0xff, 0xff },
{ 0x00, 0x00, 0xff, 0xff },
{ 0xff, 0x00, 0x00, 0xff },
{ 0xba, 0x01, 0x5f, 0xff }, // Dark blue
{ 0x8d, 0x3d, 0x00, 0xff }, // Purple
{ 0x22, 0x22, 0x22, 0xff }, // Shades of gray
{ 0x10, 0x10, 0x10, 0xff },
{ 0x00, 0x00, 0x00, 0xff },
};
auto& info = display_info();
size_t width = info.rect.width;
size_t height = info.rect.height;
u8* data = buffer.framebuffer_data;
// Draw NTSC test card
for (size_t y = 0; y < height; ++y) {
for (size_t x = 0; x < width; ++x) {
size_t color = 0;
if (3 * y < 2 * height) {
// Top 2/3 of image is 7 vertical stripes of color spectrum
color = (7 * x) / width;
} else if (4 * y < 3 * height) {
// 2/3 mark to 3/4 mark is backwards color spectrum alternating with black
auto segment = (7 * x) / width;
color = segment % 2 ? 10 : 6 - segment;
} else {
if (28 * x < 5 * width) {
color = 8;
} else if (28 * x < 10 * width) {
color = 0;
} else if (28 * x < 15 * width) {
color = 7;
} else if (28 * x < 20 * width) {
color = 10;
} else if (7 * x < 6 * width) {
// Grayscale gradient
color = 26 - ((21 * x) / width);
} else {
// Solid black
color = 10;
}
}
u8* pixel = &data[4 * (y * width + x)];
for (int i = 0; i < 4; ++i) {
pixel[i] = colors[color][i];
}
}
}
dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
}
u8* FramebufferDevice::framebuffer_data()
{
return m_current_buffer->framebuffer_data;
}
}