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https://github.com/RGBCube/serenity
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21 lines
640 B
C++
21 lines
640 B
C++
#include "ASEventLoop.h"
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#include "ASClientConnection.h"
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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ASEventLoop::ASEventLoop()
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{
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unlink("/tmp/asportal");
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m_server_sock.listen("/tmp/asportal");
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m_server_sock.on_ready_to_accept = [this] {
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auto client_socket = m_server_sock.accept();
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if (!client_socket) {
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dbg() << "AudioServer: accept failed.";
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return;
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}
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static int s_next_client_id = 0;
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int client_id = ++s_next_client_id;
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IPC::Server::new_connection_ng_for_client<ASClientConnection>(*client_socket, client_id, m_mixer);
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};
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}
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