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![]() We already init receive buffer if we have singleport console, but if we have multiport console that dynamically allocates ports we never initted their receive buffers. |
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.. | ||
Console.cpp | ||
Console.h | ||
ConsolePort.cpp | ||
ConsolePort.h | ||
Device.cpp | ||
Device.h | ||
Queue.cpp | ||
Queue.h | ||
RNG.cpp | ||
RNG.h |