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https://github.com/RGBCube/serenity
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This adds a new start_new_file() function to VisualizationWidget which is called when the player starts a new file, passing the filename of the file. This allows VisualizationWidget subclasses to do any setup needed when a new file is started.
83 lines
2.7 KiB
C++
83 lines
2.7 KiB
C++
/*
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* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Common.h"
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#include "PlaybackManager.h"
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#include "Player.h"
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#include "VisualizationWidget.h"
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#include <AK/NonnullRefPtr.h>
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#include <LibAudio/ConnectionFromClient.h>
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#include <LibGUI/Splitter.h>
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#include <LibGUI/Widget.h>
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class SoundPlayerWidgetAdvancedView final : public GUI::Widget
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, public Player {
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C_OBJECT(SoundPlayerWidgetAdvancedView)
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public:
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void set_nonlinear_volume_slider(bool nonlinear);
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void set_playlist_visible(bool visible);
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template<typename T>
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void set_visualization()
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{
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m_visualization->remove_from_parent();
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update();
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auto new_visualization = T::construct();
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m_player_view->insert_child_before(new_visualization, *static_cast<Core::Object*>(m_playback_progress_slider.ptr()));
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m_visualization = new_visualization;
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if (!loaded_filename().is_empty())
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m_visualization->start_new_file(loaded_filename());
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}
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virtual void play_state_changed(PlayState) override;
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virtual void loop_mode_changed(LoopMode) override;
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virtual void shuffle_mode_changed(ShuffleMode) override;
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virtual void time_elapsed(int) override;
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virtual void file_name_changed(StringView) override;
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virtual void playlist_loaded(StringView, bool) override;
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virtual void audio_load_error(StringView path, StringView error_reason) override;
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virtual void volume_changed(double) override;
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virtual void mute_changed(bool) override;
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virtual void total_samples_changed(int) override;
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virtual void sound_buffer_played(RefPtr<Audio::Buffer>, int sample_rate, int samples_played) override;
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protected:
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void keydown_event(GUI::KeyEvent&) override;
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private:
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SoundPlayerWidgetAdvancedView(GUI::Window&, Audio::ConnectionFromClient&);
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void sync_previous_next_buttons();
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void drop_event(GUI::DropEvent& event) override;
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GUI::Window& m_window;
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RefPtr<GUI::HorizontalSplitter> m_splitter;
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RefPtr<GUI::Widget> m_player_view;
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RefPtr<PlaylistWidget> m_playlist_widget;
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RefPtr<VisualizationWidget> m_visualization;
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RefPtr<Gfx::Bitmap> m_play_icon;
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RefPtr<Gfx::Bitmap> m_pause_icon;
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RefPtr<Gfx::Bitmap> m_stop_icon;
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RefPtr<Gfx::Bitmap> m_back_icon;
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RefPtr<Gfx::Bitmap> m_next_icon;
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RefPtr<GUI::Button> m_play_button;
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RefPtr<GUI::Button> m_stop_button;
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RefPtr<GUI::Button> m_back_button;
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RefPtr<GUI::Button> m_next_button;
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RefPtr<AutoSlider> m_playback_progress_slider;
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RefPtr<GUI::Label> m_volume_label;
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RefPtr<GUI::HorizontalSlider> m_volume_slider;
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RefPtr<GUI::Label> m_timestamp_label;
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bool m_nonlinear_volume_slider;
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};
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