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This new state will allow us to ignore muted clients when computing the 'output mix' in the Mixer.
28 lines
887 B
Text
28 lines
887 B
Text
#include <LibCore/AnonymousBuffer.h>
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endpoint AudioServer
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{
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// Mixer functions
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set_main_mix_muted(bool muted) => ()
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is_main_mix_muted() => (bool muted)
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set_self_muted(bool muted) => ()
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is_self_muted() => (bool muted)
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get_main_mix_volume() => (double volume)
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set_main_mix_volume(double volume) => ()
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get_self_volume() => (double volume)
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set_self_volume(double volume) => ()
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// Audio device
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set_sample_rate(u32 sample_rate) => ()
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get_sample_rate() => (u32 sample_rate)
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// Buffer playback
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enqueue_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count) => (bool success)
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set_paused(bool paused) => ()
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clear_buffer(bool paused) => ()
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//Buffer information
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get_remaining_samples() => (int remaining_samples)
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get_played_samples() => (int played_samples)
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get_playing_buffer() => (i32 buffer_id)
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}
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