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![]() We don't know what is a good time to wait after an audio buffer fails to be processed by AudioServer. However, it seems like decreasing the wait time to 10ms after such a failure should improve latency and has not caused issues in my testing. After all, 10ms is quite some time in audio sample magnitudes. |
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.. | ||
Buffer.cpp | ||
Buffer.h | ||
ClientConnection.cpp | ||
ClientConnection.h | ||
CMakeLists.txt | ||
FlacLoader.cpp | ||
FlacLoader.h | ||
FlacTypes.h | ||
Loader.cpp | ||
Loader.h | ||
WavLoader.cpp | ||
WavLoader.h | ||
WavWriter.cpp | ||
WavWriter.h |