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https://github.com/RGBCube/serenity
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Most of the models were just calling did_update anyway, which is pointless since it can be unified to the base Model class. Instead, code calling update() will now call invalidate(), which functions identically and is more obvious in what it does. Additionally, a default implementation is provided, which removes the need to add empty implementations of update() for each model subclass. Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>
129 lines
4.1 KiB
C++
129 lines
4.1 KiB
C++
/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/Process.h>
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#include <LibDesktop/AppFile.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/IconView.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/Statusbar.h>
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#include <LibGUI/Window.h>
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#include <serenity.h>
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#include <stdio.h>
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#include <unistd.h>
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class SettingsAppsModel final : public GUI::Model {
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public:
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SettingsAppsModel()
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{
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Desktop::AppFile::for_each([&](Desktop::AppFile& app_file) {
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if (app_file.category() != "Settings")
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return;
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m_apps.append(app_file);
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});
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}
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virtual int row_count(GUI::ModelIndex const&) const override { return m_apps.size(); }
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virtual int column_count(GUI::ModelIndex const&) const override { return 1; }
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virtual GUI::ModelIndex index(int row, int column, GUI::ModelIndex const&) const override
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{
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if (row < 0 || row >= (int)m_apps.size())
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return {};
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return create_index(row, column, &m_apps[row]);
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}
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virtual GUI::Variant data(GUI::ModelIndex const& index, GUI::ModelRole role) const override
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{
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auto& app = m_apps[index.row()];
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if (role == GUI::ModelRole::Icon) {
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return app.icon();
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}
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if (role == GUI::ModelRole::Display) {
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String name;
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if (app.name().ends_with(" Settings"sv)) {
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name = app.name().substring(0, app.name().length() - " Settings"sv.length());
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} else {
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name = app.name();
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}
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return name;
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}
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if (role == GUI::ModelRole::Custom) {
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return app.executable();
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}
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return {};
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}
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private:
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NonnullRefPtrVector<Desktop::AppFile> m_apps;
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};
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int main(int argc, char** argv)
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{
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if (pledge("stdio thread recvfd sendfd rpath cpath wpath unix proc exec", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio thread recvfd sendfd rpath cpath wpath proc exec", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app_icon = GUI::Icon::default_icon("app-settings");
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auto window = GUI::Window::construct();
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window->set_title("Settings");
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window->resize(360, 240);
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auto& file_menu = window->add_menu("&File");
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file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) {
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app->quit();
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}));
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auto& help_menu = window->add_menu("&Help");
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help_menu.add_action(GUI::CommonActions::make_about_action("Settings", app_icon, window));
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auto& main_widget = window->set_main_widget<GUI::Widget>();
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main_widget.set_fill_with_background_color(true);
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main_widget.set_layout<GUI::VerticalBoxLayout>();
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auto& icon_view = main_widget.add<GUI::IconView>();
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icon_view.set_should_hide_unnecessary_scrollbars(true);
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auto model = adopt_ref(*new SettingsAppsModel);
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icon_view.set_model(*model);
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icon_view.on_activation = [&](GUI::ModelIndex const& index) {
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auto& app = *(Desktop::AppFile*)index.internal_data();
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auto executable = app.executable();
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auto launch_origin_rect = icon_view.to_widget_rect(icon_view.content_rect(index)).translated(icon_view.screen_relative_rect().location());
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setenv("__libgui_launch_origin_rect", String::formatted("{},{},{},{}", launch_origin_rect.x(), launch_origin_rect.y(), launch_origin_rect.width(), launch_origin_rect.height()).characters(), 1);
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Core::Process::spawn(executable);
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};
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auto& statusbar = main_widget.add<GUI::Statusbar>();
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icon_view.on_selection_change = [&] {
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auto index = icon_view.selection().first();
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if (!index.is_valid()) {
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statusbar.set_text({});
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return;
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}
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auto& app = *(Desktop::AppFile*)index.internal_data();
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statusbar.set_text(app.description());
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};
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window->set_icon(app_icon.bitmap_for_size(16));
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window->show();
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return app->exec();
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}
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