mirror of
https://github.com/RGBCube/serenity
synced 2025-05-15 09:54:57 +00:00

Input events have nothing to do with layout, so let's not send them to layout nodes. The job of Paintable starts to become clear. It represents a paintable item that can be rendered into the viewport, which means it can also be targeted by the mouse cursor.
59 lines
2 KiB
C++
59 lines
2 KiB
C++
/*
|
|
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/HTML/BrowsingContext.h>
|
|
#include <LibWeb/Layout/Label.h>
|
|
#include <LibWeb/Page/EventHandler.h>
|
|
#include <LibWeb/Painting/TextPaintable.h>
|
|
|
|
namespace Web::Painting {
|
|
|
|
NonnullRefPtr<TextPaintable> TextPaintable::create(Layout::TextNode const& layout_node)
|
|
{
|
|
return adopt_ref(*new TextPaintable(layout_node));
|
|
}
|
|
|
|
TextPaintable::TextPaintable(Layout::TextNode const& layout_node)
|
|
: Paintable(layout_node)
|
|
{
|
|
}
|
|
|
|
bool TextPaintable::wants_mouse_events() const
|
|
{
|
|
return layout_node().first_ancestor_of_type<Layout::Label>();
|
|
}
|
|
|
|
void TextPaintable::handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned button, unsigned)
|
|
{
|
|
auto* label = layout_node().first_ancestor_of_type<Layout::Label>();
|
|
if (!label)
|
|
return;
|
|
const_cast<Layout::Label*>(label)->handle_mousedown_on_label({}, position, button);
|
|
const_cast<HTML::BrowsingContext&>(browsing_context()).event_handler().set_mouse_event_tracking_layout_node(&const_cast<Layout::TextNode&>(layout_node()));
|
|
}
|
|
|
|
void TextPaintable::handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned button, unsigned)
|
|
{
|
|
auto* label = layout_node().first_ancestor_of_type<Layout::Label>();
|
|
if (!label)
|
|
return;
|
|
|
|
// NOTE: Changing the state of the DOM node may run arbitrary JS, which could disappear this node.
|
|
NonnullRefPtr protect = *this;
|
|
|
|
const_cast<Layout::Label*>(label)->handle_mouseup_on_label({}, position, button);
|
|
const_cast<HTML::BrowsingContext&>(browsing_context()).event_handler().set_mouse_event_tracking_layout_node(nullptr);
|
|
}
|
|
|
|
void TextPaintable::handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned button, unsigned)
|
|
{
|
|
auto* label = layout_node().first_ancestor_of_type<Layout::Label>();
|
|
if (!label)
|
|
return;
|
|
const_cast<Layout::Label*>(label)->handle_mousemove_on_label({}, position, button);
|
|
}
|
|
|
|
}
|